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Difference between revisions of "v0.31:Combat drills"
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Dwarves that are part of a squad that is not currently ordered into "combat mode" (kill {monster}/station {location}) will now "Train" when they have nothing else to do. If there is no one else to train with a Dwarf will initiate an "Individual Combat Drill". In order for this to happen you must have either a Barracks (zoned from a bed) or an Armory (zoned from a Weapons rack/Armor stand) and set it to "train" mode (using {{k|t}}). | Dwarves that are part of a squad that is not currently ordered into "combat mode" (kill {monster}/station {location}) will now "Train" when they have nothing else to do. If there is no one else to train with a Dwarf will initiate an "Individual Combat Drill". In order for this to happen you must have either a Barracks (zoned from a bed) or an Armory (zoned from a Weapons rack/Armor stand) and set it to "train" mode (using {{k|t}}). | ||
− | By default any squad is set to "Train" in their [[ | + | By default any squad is set to "Train" in their [[Schedules]] ({{k|m}} {{k|s}}) so long as you set the [[Alert]]({{k|m}} {{k|a}}) to "Active/Train" (so it says "[CIV]" next to it in Green). |
Revision as of 21:29, 4 April 2010
DF2010:Combat Drills
Dwarves that are part of a squad that is not currently ordered into "combat mode" (kill {monster}/station {location}) will now "Train" when they have nothing else to do. If there is no one else to train with a Dwarf will initiate an "Individual Combat Drill". In order for this to happen you must have either a Barracks (zoned from a bed) or an Armory (zoned from a Weapons rack/Armor stand) and set it to "train" mode (using t).
By default any squad is set to "Train" in their Schedules (m s) so long as you set the Alert(m a) to "Active/Train" (so it says "[CIV]" next to it in Green).