- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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Difference between revisions of "v0.31:Combat drills"
m (→DF2010:Combat Drills: Removed Strikedthrough (that's what versioning is for).) |
m (moved Combat Drills to DF2010:Combat drills) |
Revision as of 10:25, 7 April 2010
DF2010:Combat Drills
Dwarves that are part of a squad that is not currently ordered into "combat mode" (kill {monster}/station {location}) will now "Train" when they have nothing else to do. If there is no one else to train with a Dwarf will initiate an "Individual Combat Drill". In order for this to happen you must have either a Barracks (zoned from a bed) or an Armory (zoned from a Weapons rack/Armor stand) and set it to "train" mode (using t).
By default, all squads are set to 'Active/Train' alert, in which they are assigned to train the entire year. To change this, go to Alert screen (m a), select the new alert you want to set, then use right arrow to switch to squad listing and press enter to change the alert for the highlighted squad. Alternatively, you can use s from the game main menu, then select the squad you want to edit via its assigned letter, and repeatedly press t to cycle through the alerts.