v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Mining"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m
m
Line 1: Line 1:
[[Miner]]s require a [[pick]]:  You can select this in the [[Dwarf Fortress Mode]] preparation screen, create one using a [[Metalsmith's Forge]], or obtain one via trade with [[Dwarves]] and [[Humans (?).
+
[[Miner]]s require a [[pick]]:  You can select this in the [[Dwarf Fortress Mode]] preparation screen, create one using a [[Metalsmith's Forge]], or obtain one via trade with [[Dwarves]] and [[Humans]] (?).
 
<br>
 
<br>
 
To assign your dwarf a mining task:  
 
To assign your dwarf a mining task:  

Revision as of 09:30, 31 October 2007

Miners require a pick: You can select this in the Dwarf Fortress Mode preparation screen, create one using a Metalsmith's Forge, or obtain one via trade with Dwarves and Humans (?).
To assign your dwarf a mining task:

  1. Press 'd' to bring up the Designations menu.
  2. Highlight Mine (it's highlighted by default) by pressing 'd' again.
  3. Move the cursor to the starting point, press enter. You should see a green flashing cross symbol indicating that it's in Selection Mode.
  4. Move the cursor to another point to define the opposite corners of a rectangle, press enter again. A yellow area should now be highlighted, indicating the area to be mined.


Notes:

  • Mining into damp walls can lead to breaches of water, be especially careful near large rivers and aquifers.
  • Mining into warm walls can lead to breaches of magma.
  • Mining leaves a "floor" between z-levels. Your dwarves will not fall through z-levels if they are simply mined.
  • Building Channels will remove the floor of the current Z-level AND mine the walls in the Z-level below.