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Difference between revisions of "v0.31:Plump helmet"
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Line 3: | Line 3: | ||
|edible=Yes | |edible=Yes | ||
|cookable=Yes | |cookable=Yes | ||
− | |alcohol= | + | |alcohol={{L|Dwarven wine}} |
|rarity=Common | |rarity=Common | ||
|spring=1|summer=1|autumn=1|winter=1 | |spring=1|summer=1|autumn=1|winter=1 | ||
|habitat=Subterranean | |habitat=Subterranean | ||
|uses= | |uses= | ||
− | * | + | * {{L|Food}} |
− | * | + | * {{L|Alcohol}} |
}} | }} | ||
Revision as of 05:43, 9 April 2010
This article is about an older version of DF. |
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Seed | ||||||||||||||||||||||||||||||||||||
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Plump Helmet Spawn | · | |||||||||||||||||||||||||||||||||||
Seasons | ||||||||||||||||||||||||||||||||||||
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Properties | ||||||||||||||||||||||||||||||||||||
Habitat | Subterranean | |||||||||||||||||||||||||||||||||||
Edible | Yes | |||||||||||||||||||||||||||||||||||
Cookable | Yes | |||||||||||||||||||||||||||||||||||
Alcohol | Template:L | |||||||||||||||||||||||||||||||||||
Uses | ||||||||||||||||||||||||||||||||||||
Raws |
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[PLANT:MUSHROOM_HELMET_PLUMP]
[NAME:plump helmet][NAME_PLURAL:plump helmets][ADJ:plump helmet]
Every plant needs a structural material so that the game knows how it behaves when it's alive.
Here the material is added to the plant, using a template from the material file.
[USE_MATERIAL_TEMPLATE:STRUCTURAL:STRUCTURAL_PLANT_TEMPLATE]
[MATERIAL_VALUE:2]
Here the material is marked as the structural material (this could be below the edible tags which come next). In general, you can use LOCAL_PLANT_MAT |