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Difference between revisions of "v0.31:Temperature"

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{{AV}}
 
{{AV}}
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==Temperature scale==
 
Dwarf Fortress uses its own temperature scale in most cases.
 
Dwarf Fortress uses its own temperature scale in most cases.
 
So if you see something like [HOMEOTHERM:10067], don't be amazed.
 
So if you see something like [HOMEOTHERM:10067], don't be amazed.
  
==Conversion==
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===Conversion===
  
 
[DF scale] = [FAHRENHEIT] + 9968
 
[DF scale] = [FAHRENHEIT] + 9968
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[DF scale] = [RANKINE] + 10427.67
 
[DF scale] = [RANKINE] + 10427.67
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==Melting point==
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This is the temperature at which an object will melt.
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==Boiling point==
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This is the temperature at which an object will evaporate.
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==Ignition point==
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This is the temperature at which an object will catch fire.
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==Specific heat==
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This determines how long it takes an object to heat up or cool down. An object with high specific heat will change temerature more slowly.

Revision as of 13:04, 10 April 2010

Template:AV

Temperature scale

Dwarf Fortress uses its own temperature scale in most cases. So if you see something like [HOMEOTHERM:10067], don't be amazed.

Conversion

[DF scale] = [FAHRENHEIT] + 9968

[DF scale] = [CELSIUS] * 9/5 + 10000

[DF scale] = [KELVIN] * 9/5 + 9508.33

[DF scale] = [RANKINE] + 10427.67

Melting point

This is the temperature at which an object will melt.

Boiling point

This is the temperature at which an object will evaporate.

Ignition point

This is the temperature at which an object will catch fire.

Specific heat

This determines how long it takes an object to heat up or cool down. An object with high specific heat will change temerature more slowly.