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Difference between revisions of "v0.31:Temperature"
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m (moved DF2010:Temperature scale to DF2010:Temperature) |
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{{AV}} | {{AV}} | ||
+ | |||
+ | ==Temperature scale== | ||
Dwarf Fortress uses its own temperature scale in most cases. | Dwarf Fortress uses its own temperature scale in most cases. | ||
So if you see something like [HOMEOTHERM:10067], don't be amazed. | So if you see something like [HOMEOTHERM:10067], don't be amazed. | ||
− | ==Conversion== | + | ===Conversion=== |
[DF scale] = [FAHRENHEIT] + 9968 | [DF scale] = [FAHRENHEIT] + 9968 | ||
Line 12: | Line 14: | ||
[DF scale] = [RANKINE] + 10427.67 | [DF scale] = [RANKINE] + 10427.67 | ||
+ | |||
+ | ==Melting point== | ||
+ | |||
+ | This is the temperature at which an object will melt. | ||
+ | |||
+ | ==Boiling point== | ||
+ | |||
+ | This is the temperature at which an object will evaporate. | ||
+ | |||
+ | ==Ignition point== | ||
+ | |||
+ | This is the temperature at which an object will catch fire. | ||
+ | |||
+ | ==Specific heat== | ||
+ | |||
+ | This determines how long it takes an object to heat up or cool down. An object with high specific heat will change temerature more slowly. |
Revision as of 13:04, 10 April 2010
Temperature scale
Dwarf Fortress uses its own temperature scale in most cases. So if you see something like [HOMEOTHERM:10067], don't be amazed.
Conversion
[DF scale] = [FAHRENHEIT] + 9968
[DF scale] = [CELSIUS] * 9/5 + 10000
[DF scale] = [KELVIN] * 9/5 + 9508.33
[DF scale] = [RANKINE] + 10427.67
Melting point
This is the temperature at which an object will melt.
Boiling point
This is the temperature at which an object will evaporate.
Ignition point
This is the temperature at which an object will catch fire.
Specific heat
This determines how long it takes an object to heat up or cool down. An object with high specific heat will change temerature more slowly.