v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "40d:Bismuth"
Jump to navigation
Jump to search
Squirrelloid (talk | contribs) m |
(Fixing links within namespace (081/997)) |
||
Line 2: | Line 2: | ||
{{Metal|name=Bismuth|color=#F0F|bgcolor=#808 | {{Metal|name=Bismuth|color=#F0F|bgcolor=#808 | ||
|uses= | |uses= | ||
− | * Make | + | * Make {{L|bismuth bronze}} at {{L|smelter}} |
|ore= | |ore= | ||
− | * | + | * {{L|Bismuthinite}} |
|properties= | |properties= | ||
− | * | + | * {{L|Material value}} 2 |
}} | }} | ||
− | '''Bismuth''' is a metal smelted from | + | '''Bismuth''' is a metal smelted from {{L|bismuthinite}}. Bismuth cannot be used to make goods, only bismuth bronze bars. Before you have an {{L|unfortunate accident}} resulting from a mandate to make bismuth items, note that such a mandate can be fulfilled by smelting bismuthinite into bismuth bars, which technically count as 'items'. |
− | *bismuth + | + | *bismuth + {{L|tin}} + 2x {{L|copper}} = {{L|Bismuth bronze}} |
{{Game_Data|[MATGLOSS_METAL:BISMUTH] | {{Game_Data|[MATGLOSS_METAL:BISMUTH] |
Revision as of 16:33, 12 April 2010
This article is about an older version of DF. |
| ||||||||||||||||||||||||||||||||||||
Uses | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||||||||
Graphic | ||||||||||||||||||||||||||||||||||||
No graphic. | ||||||||||||||||||||||||||||||||||||
Ore | ||||||||||||||||||||||||||||||||||||
Properties | ||||||||||||||||||||||||||||||||||||
Bismuth is a metal smelted from Template:L. Bismuth cannot be used to make goods, only bismuth bronze bars. Before you have an Template:L resulting from a mandate to make bismuth items, note that such a mandate can be fulfilled by smelting bismuthinite into bismuth bars, which technically count as 'items'.
- bismuth + Template:L + 2x Template:L = Template:L