v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Support"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (Fixed architect link to 40d:Building designer page (I've added 40d:architect redirect))
(Fixing links within namespace (858/997))
Line 1: Line 1:
 
{{av}}
 
{{av}}
Supports are pillars built to prevent [[40d:cave-in|cave-in]]s. They can be linked to [[40d:mechanism|mechanism]]s and collapse when [[40d:lever|trigger]]ed, causing a cave-in if the support was the only thing preventing it.
+
Supports are pillars built to prevent {{L|cave-in}}s. They can be linked to {{L|mechanism}}s and collapse when {{L|lever|trigger}}ed, causing a cave-in if the support was the only thing preventing it.
  
Supports are built through the {{k|b}}uild menu and require one [[40d:stone|stone]], [[40d:log|log]], [[40d:block|block]] or [[40d:bar|bar]] of any type.  They are built in two stages - first the material is moved into place by an [[40d:architect|architect]], and then (depending on material) completed by either a [[40d:carpenter|carpenter]] (for wood), [[40d:metalsmith|metalsmith]] (for metals), or [[40d:mason|mason]] (for all other materials, such as stone, glass, or soap).
+
Supports are built through the {{k|b}}uild menu and require one {{L|stone}}, {{L|log}}, {{L|block}} or {{L|bar}} of any type.  They are built in two stages - first the material is moved into place by an {{L|architect}}, and then (depending on material) completed by either a {{L|carpenter}} (for wood), {{L|metalsmith}} (for metals), or {{L|mason}} (for all other materials, such as stone, glass, or soap).
  
 
Supports do not create a floor tile on the Z-level above.  Supports must be built on solid surfaces, so stacking supports atop each other only works if a floor is added between.  Supports do not block movement, fluids or missile fire.
 
Supports do not create a floor tile on the Z-level above.  Supports must be built on solid surfaces, so stacking supports atop each other only works if a floor is added between.  Supports do not block movement, fluids or missile fire.

Revision as of 16:53, 12 April 2010

This article is about an older version of DF.

Supports are pillars built to prevent Template:Ls. They can be linked to Template:Ls and collapse when Template:Led, causing a cave-in if the support was the only thing preventing it.

Supports are built through the build menu and require one Template:L, Template:L, Template:L or Template:L of any type. They are built in two stages - first the material is moved into place by an Template:L, and then (depending on material) completed by either a Template:L (for wood), Template:L (for metals), or Template:L (for all other materials, such as stone, glass, or soap).

Supports do not create a floor tile on the Z-level above. Supports must be built on solid surfaces, so stacking supports atop each other only works if a floor is added between. Supports do not block movement, fluids or missile fire.

Supports can hold up both ceilings (from below) and floors (from above).