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Difference between revisions of "v0.31:Wound"
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(Transferring earlier findings from Talk to Article) |
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{{elven}} | {{elven}} | ||
− | Most of the old injuries are back, along with a new, bright blue one. | + | Most of the old injuries are back, along with a new, [[color scheme|cyan]] (bright aqua/blue) one. |
Shown default* colors: | Shown default* colors: | ||
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So no more "mangled" - RED is now "broken", and the old "broken" is now "inhibited" - don't fight it, just go with it. :\ | So no more "mangled" - RED is now "broken", and the old "broken" is now "inhibited" - don't fight it, just go with it. :\ | ||
− | Also note - no more | + | Also note - no more light grey "lightly wounded" - apparently, if it's not worth worrying about, it's not shown.--> |
:{| border=0 cellpadding=0 cellspacing=1 style="background: black" | :{| border=0 cellpadding=0 cellspacing=1 style="background: black" |
Revision as of 23:54, 19 April 2010
This article is about an older version of DF. |
Most of the old injuries are back, along with a new, cyan (bright aqua/blue) one.
Shown default* colors:
NONE: No recorded active wounds on the part. MINOR: Any damage that doesn't have functional/structural consequences (might be heavy bleeding though). INHIBITED: Any muscular, structural or functional damage without total loss. FUNCTION LOSS: An important function of the part is completely lost, but the part is structurally sound (or at least partially intact). BROKEN: The part has lost all structural integrity or muscular ability. MISSING: The part is completely gone.
- (* Note - the color of wounds is now editable in Template:L.)
The new cyan "Function loss" appears to be impairment of an organ for which "broken" or "bruised" would not make sense. Internal organs and eyes have been observed to turn cyan, signalling failures of sight, liver function, and other maladies.