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Difference between revisions of "v0.31:Bismuth"

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Line 13: Line 13:
 
*Bismuth + {{L|Tin}} + 2x {{L|Copper}} = {{L|Bismuth bronze}}
 
*Bismuth + {{L|Tin}} + 2x {{L|Copper}} = {{L|Bismuth bronze}}
  
{{Game Data|[INORGANIC:BISMUTH]
+
{{Game Data}}
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
 
[STATE_NAME_ADJ:ALL_SOLID:bismuth]
 
[STATE_NAME_ADJ:LIQUID:molten bismuth]
 
[STATE_NAME_ADJ:GAS:boiling bismuth]
 
[DISPLAY_COLOR:5:5:1]
 
[MATERIAL_VALUE:2]
 
[SPEC_HEAT:123]
 
[MELTING_POINT:10488]
 
[BOILING_POINT:12815]
 
[SOLID_DENSITY:9780]
 
[LIQUID_DENSITY:10050]
 
[MOLAR_MASS:208980]
 
[IMPACT_YIELD:1080000]
 
[IMPACT_FRACTURE:1080000]
 
[IMPACT_ELASTICITY:3484]
 
[COMPRESSIVE_YIELD:1080000]
 
[COMPRESSIVE_FRACTURE:1080000]
 
[COMPRESSIVE_ELASTICITY:3484] 31
 
[TENSILE_YIELD:30000]
 
[TENSILE_FRACTURE:50000]
 
[TENSILE_ELASTICITY:94] 32
 
[TORSION_YIELD:30000]
 
[TORSION_FRACTURE:50000]
 
[TORSION_ELASTICITY:250]
 
[SHEAR_YIELD:30000]
 
[SHEAR_FRACTURE:50000]
 
[SHEAR_ELASTICITY:250] 12
 
[BENDING_YIELD:30000]
 
[BENDING_FRACTURE:50000]
 
[BENDING_ELASTICITY:94]
 
[MAX_EDGE:10000]}}
 
  
 
{{category|metals}}
 
{{category|metals}}

Revision as of 05:16, 24 April 2010

This article is about an older version of DF.

Template:Elven

Bismuth
÷ Ω Ω Ω Ω Ω ÷
Ω = = Ω
Ω = Ω
Ω Ω
÷ Ω Ω Ω Ω Ω ÷
Uses
Graphic

No graphic.

Ore
Properties

Wikipedia article

Bismuth is a metal smelted from Template:L. Bismuth cannot be used to make goods, only bismuth bronze bars. Before you have an Template:L resulting from a mandate to make bismuth items, note that such a mandate can be fulfilled by smelting bismuthinite into bismuth bars, which technically count as 'items'.

Template:Game Data