v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 03:56, 28 August 2019 diff hist +2,020 DF2014 Talk:Tree Started new discussion: "Elven tree quota & subterranean mushroom trees"
- 08:43, 22 May 2016 diff hist +414 DF2014 Talk:Double-slit method →Lots of Missing Images!: Issue only when logged-in or viewing "Printable version" current
- 00:27, 22 May 2016 diff hist +1,101 DF2014 Talk:Double-slit method →Lots of Missing Images!: This problem persists and we're missing the same images
- 10:44, 18 May 2016 diff hist +792 DF2014 Talk:Double-slit method Lots of missing images makes tutorial difficult to follow. Reduce quality of page until fixed?
- 10:14, 11 December 2013 diff hist +1,536 Dwarf Fortress Wiki talk:Spambot attacks MoogleDan's suggest is valid. Why not at least consider this? At the least, it forces spammers to change tactics.
- 09:48, 11 December 2013 diff hist +1,650 N v0.34 Talk:Megaprojects Impossible suggestions are utterly impossible to achieve: I suggest deleting them to clean up page
- 05:16, 7 February 2013 diff hist +351 v0.34:Maximizing framerate Edit of caverns on FPS; mostly differentiates parameters & recommends open expanses instead of mazes
- 04:48, 7 February 2013 diff hist +710 v0.34:Maximizing framerate Added Cavern Parameters & advanced world generation as it pertains to pathfinding & FPS; also, minor edits
- 04:09, 7 February 2013 diff hist -5 m v0.34:Maximizing framerate fixed link to 0.34.11
- 04:06, 7 February 2013 diff hist +505 v0.34:Maximizing framerate Mentioned clothing & wear under 'fewer items' as a possible FPS culprit & some suggestions; also, minor edits
- 03:48, 7 February 2013 diff hist -55 v0.34:Maximizing framerate Update on clothing bug status & relevance; removed suggestion on disabling clothing (see Discussion)
- 03:40, 7 February 2013 diff hist +1,078 v0.34 Talk:Maximizing framerate The 'disable your dwarven civ from wearing clothing' suggestion is no longer relevant; details on why
- 16:41, 6 February 2013 diff hist +176 v0.34:Maximizing framerate Clarified and expanded tips on reduced area for pathfinding
- 16:22, 6 February 2013 diff hist +595 v0.34:Maximizing framerate Evidence that the FPS of items is due to hauling, stockpiles, & pathfinding & what can be done about it
- 16:02, 6 February 2013 diff hist +915 v0.34:Maximizing framerate Added Contaminants: Why they affect FPS and simple measures to deal with it
- 15:33, 6 February 2013 diff hist +1,157 v0.34:Maximizing framerate DFHack can remove contaminants & an ARMORLEVEL:1 token can prevent clothing decay