v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
User contributions
Jump to navigation
Jump to search
- 13:42, 7 January 2021 diff hist +64 m Creature token →O: links
- 20:46, 4 January 2021 diff hist +167 m Creature token →E
- 20:29, 4 January 2021 diff hist +85 m Creature token →E: added token links
- 20:16, 4 January 2021 diff hist +113 m Body token
- 20:14, 4 January 2021 diff hist +194 m Body token Added token links
- 20:02, 4 January 2021 diff hist -2 m Body token Undo revision 256224 by Silverwing235 (talk) Tag: Undo
- 10:35, 4 January 2021 diff hist -145 m Syndrome →Counter Triggers
- 08:27, 2 January 2021 diff hist +140 Syndrome examples →More curse-like vampires: Corrected counter trigger example
- 18:42, 1 January 2021 diff hist +454 Syndrome →Counter Triggers: added bloodthirst counter values
- 10:39, 29 December 2020 diff hist +49 m Creature token →S
- 10:23, 29 December 2020 diff hist +66 m Syndrome →Counter Triggers
- 08:52, 12 December 2020 diff hist -40 m Necromancer
- 19:28, 10 October 2020 diff hist +8 m Syndrome →Basic syndrome tokens
- 16:13, 10 October 2020 diff hist +4 m Syndrome →Basic syndrome tokens
- 16:13, 10 October 2020 diff hist +9 m Syndrome →Basic syndrome tokens
- 16:08, 10 October 2020 diff hist +2,399 Syndrome →Basic syndrome tokens: Added information about SYN_IDENTIFIER and SYN_CONCENTRATION_ADDED
- 08:05, 10 October 2020 diff hist +64 m Syndrome →Basic syndrome tokens
- 21:38, 9 October 2020 diff hist -1 m Syndrome examples →Size Modification
- 21:35, 9 October 2020 diff hist -1 m Syndrome examples →Making a creature with a syndrome always applied
- 19:12, 9 October 2020 diff hist +6 m Creature token →S
- 17:27, 9 October 2020 diff hist +2 m Syndrome examples →Making a creature with a syndrome always applied
- 17:26, 9 October 2020 diff hist +13 m Syndrome examples →Counter Trigger examples
- 17:24, 9 October 2020 diff hist +96 m Syndrome examples →Size Modification
- 17:15, 9 October 2020 diff hist +120 m Syndrome examples →Making a creature with a syndrome always applied
- 17:13, 9 October 2020 diff hist +134 m Syndrome examples →Creatures that behave differently underground
- 17:05, 9 October 2020 diff hist -19 m Syndrome examples →Making a creature with a syndrome always applied
- 17:03, 9 October 2020 diff hist +4 m Syndrome examples Link to the syndromes page
- 17:00, 9 October 2020 diff hist +196 m Syndrome examples →Making a creature with a syndrome always applied
- 11:57, 9 October 2020 diff hist -39 m Interaction token →Breath Attack Types
- 11:52, 9 October 2020 diff hist +1 m Syndrome examples →Making a creature with a syndrome always applied
- 11:50, 9 October 2020 diff hist +972 Syndrome examples →Making a creature with a syndrome always applied
- 11:10, 9 October 2020 diff hist +20 m Interaction examples fix time conversion
- 11:05, 9 October 2020 diff hist +3 m Interaction examples →Synchronizing Adventure and Fort Mode syndrome timers: update time conversion
- 08:43, 9 October 2020 diff hist -995,035 Talk:Main Page Undo revision 255231 by Aplikasiuang (talk): Spam Tags: Undo Replaced
- 10:25, 8 October 2020 diff hist +67 m Syndrome →Special Effects
- 10:31, 6 October 2020 diff hist +469 Creature token →N
- 17:21, 5 October 2020 diff hist -141 Creature token Undo revision 254772 by 99.230.84.200 (talk). Creatures with the NOEMOTION token do participate in conversation. Tag: Undo
- 17:12, 5 October 2020 diff hist +92 Creature token →N: added missing NIGHT_CREATURE_NIGHTMARE token
- 13:29, 30 September 2020 diff hist +3 m Syndrome →Periodic Triggers
- 13:28, 30 September 2020 diff hist +136 m Syndrome →Periodic Triggers: added note about START in effects which have triggers
- 07:33, 25 September 2020 diff hist -25 m Syndrome →Basic syndrome tokens: "grass" here is used as a countable noun (referring to a specific species) and thus takes "a". The use of "furthermore" is unnecessary as the following info is actually a continuation of the prior statement
- 06:30, 23 September 2020 diff hist +235 Syndrome →Basic syndrome tokens: added note about grazers contracting ingestion syndromes, changed poisoned -> envenomed
- 05:58, 18 September 2020 diff hist +30 m Syndrome →Counter Triggers
- 06:25, 17 September 2020 diff hist +36 m Syndrome →Inorganic syndromes and you!
- 06:05, 17 September 2020 diff hist +1 m Time →Basic mechanics
- 06:04, 17 September 2020 diff hist -1 m Time →Calendar time in fortress mode:: days -> weeks
- 12:11, 11 September 2020 diff hist 0 m Cave floater reverted unnecessary fusion of paragraphs
- 11:09, 4 September 2020 diff hist +27 m Time →Basic mechanics
- 11:05, 4 September 2020 diff hist 0 m Time →Basic mechanics
- 10:58, 4 September 2020 diff hist +4 m Syndrome examples →Synchronizing Adventure and Fort Mode syndrome timers: Fixed outdated conversion factor as per http://www.bay12forums.com/smf/index.php?topic=169696.msg8185557#msg8185557