v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 11:53, 3 January 2011 diff hist +221 v0.31 Talk:Organizer →Arsenal Dwarf?: yep, but he'll be back!
- 11:51, 3 January 2011 diff hist +54 v0.31:Organizer note arsenal dwarf is suspended from the game; re-organise a bit
- 06:30, 27 December 2010 diff hist +20 v0.31:Stockpile →{{L|Corpse | Corpses}}: generally an entire tomb isn't needed, just a burial receptacle
- 04:36, 27 December 2010 diff hist -35 m v0.31:Sparring →Training on Disarmed Prisoners: remove bit that didn't make sense in article's present structure
- 14:45, 25 December 2010 diff hist +294 v0.31 Talk:Mandate →Expedition Leader to Mayor: think you're just misreading it
- 14:19, 21 December 2010 diff hist +94 v0.31:Trap →Weapon Trap: three specialist weapon-trap-only weapons, plus two that are sort of adapted from other purposes
- 14:47, 20 December 2010 diff hist -3 m v0.31:Stupid dwarf trick →Underground Forest: typo
- 06:26, 15 December 2010 diff hist -5 m v0.31:Metal →Weapon & Armor Quality: small reword so you don't have to read it 5 times to parse it
- 16:06, 14 December 2010 diff hist -104 v0.31:Caverns →Other Features: copyedit section
- 09:44, 13 December 2010 diff hist +259 v0.31 Talk:Jail →Booze/food stockpile: Maybe use Take from a stockpile?
- 04:39, 11 December 2010 diff hist -21 v0.31:Limestone fix misleading and grammar
- 13:21, 10 December 2010 diff hist -268 v0.31:Flux Undo revision 133334 by Freya (Talk) nonsense, not true at all in DF2010, given that every embark has magma
- 11:40, 7 December 2010 diff hist +29 v0.31:Release information/0.31.13 The former text was identical to DF2010:Release information/0.31.14; I copy-pasted this from release notes.txt
- 06:23, 7 December 2010 diff hist -17 v0.31:Trap misc. copyedits; state early that weapon traps contain up to 10 weapons
- 12:20, 5 December 2010 diff hist +54 v0.31:Wood industry misc. copyedits and clarifications
- 05:26, 2 December 2010 diff hist -50 v0.31:Hauling rm random bolding; rm reference to economy (not yet in DF2010)
- 14:58, 25 November 2010 diff hist -25 m v0.31:Dormitory there's always at least one bed
- 12:28, 5 October 2010 diff hist +217 v0.31 Talk:Bolt →Made by who?: weaponsmiths
- 16:30, 16 September 2010 diff hist -61 v0.31:Metal →Alloys: removed "For a full chart of recipes for alloys, see {{L|smelting}}." ... it's in this article
- 10:38, 13 September 2010 diff hist +338 v0.31 Talk:Weapon →We dont have wooden training hammers but...: awesome idea!
- 13:25, 12 September 2010 diff hist +27 N Metal crafting #REDIRECT Metal crafter current
- 13:50, 9 September 2010 diff hist +214 User talk:Quietust →Three random things: dodgy template info
- 13:41, 9 September 2010 diff hist -86 v0.31:Cave-in misc. copyedits; removed minor spoiler (I hadn't wanted to know certain fun creatures were trap-immune)
- 13:28, 9 September 2010 diff hist +1,188 User talk:Quietust Three random things
- 14:07, 8 September 2010 diff hist -68 v0.31:Sparring →Danger Room: misc. copyedits. Changed "slaughtered" to "perforated", cos slaughtered has a specific in-game meaning, and perforated sounds funnier :)
- 16:07, 3 September 2010 diff hist +44 v0.31:Challenges clarify intent (I think) of Xenophobia; fix spelling
- 09:40, 24 August 2010 diff hist +263 v0.31:Well revert self and add that wells seem to require raising saltwater for desalination - see thread at http://www.bay12forums.com/smf/index.php?topic=64506
- 05:26, 22 August 2010 diff hist -6 v0.31:Tomb unlink "demand" - not the same meaning as target article, potentially confusing for newbies
- 14:38, 20 August 2010 diff hist +12 v0.31:Health screen fix comma splices
- 14:28, 20 August 2010 diff hist -7 v0.31:Wound misc. copyedits (grammar, links, etc)
- 18:00, 23 July 2010 diff hist -31 m v0.31:Cheese maker remove redundant see also (already linked)
- 07:36, 22 July 2010 diff hist +558 v0.31 Talk:Weapon →Mace V.S Hammer: a few little differences...
- 11:36, 18 July 2010 diff hist +281 v0.31:Leather note most items can be made from other materials, except backpacks and quivers; you can get plenty through trade
- 11:02, 17 July 2010 diff hist -52 v0.31:Military removed bug hatnote - as this article says, this stuff is fixed
- 10:06, 17 July 2010 diff hist +197 v0.31:Military →Equipping Soldiers: note temporary removal of Arsenal Dwarf
- 07:39, 17 July 2010 diff hist -96 v0.31:Electrum this didn't make sense before - you *only* create value if you smelt tetrahedrite or galena with a gold nugget
- 07:33, 17 July 2010 diff hist -42 m v0.31:Trading →Races: fix link; grammar
- 14:32, 15 July 2010 diff hist +38 v0.31:Crossbow struck bugs I believe to be fixed in v0.31.10, based on the changelog
- 14:30, 15 July 2010 diff hist +3 m v0.31:Crossbow reword for clarity
- 07:23, 13 July 2010 diff hist -91 v0.31:Well Wells no longer desalinate water according to Water#Salt_Water
- 05:26, 13 July 2010 diff hist -172 v0.31:Sedimentary layer remove first paragraph - redundant with what follows
- 11:19, 12 July 2010 diff hist -4 m v0.31:Creature typos
- 14:01, 11 July 2010 diff hist -240 v0.31:Embark removed bug hatnote and info as this is apparently fixed
- 15:11, 5 July 2010 diff hist -299 v0.31:Fishing bugs fixed according to {{L|http://df.magmawiki.com/index.php/DF2010:Known_bugs_and_issues#Sites}}
- 15:23, 29 June 2010 diff hist -1 m Dwarf Fortress Wiki:Community Portal comma splice; typo
- 15:11, 29 June 2010 diff hist +26 v0.31:Industry →Primary Industries: fuel is also for the glass industry
- 15:10, 29 June 2010 diff hist +10 m v0.31:Textile industry typos etc
- 15:00, 29 June 2010 diff hist +1 m v0.31:Animal trainer tpyo
- 09:08, 29 June 2010 diff hist -1 m Template:CreatureInfo v0.31 grammar
- 09:06, 29 June 2010 diff hist -7 v0.31:Dog fix overlinking, improve clarity, note Toady's quote is very old