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40d:Smoothing
Smoothing natural walls and floors will increase the value of rooms and change their appearance to that of rooms with constructed walls and floors. It is done by dwarves with the Stone Detailing skill. A smooth surface is also needed if you wish to engrave to further increase the room's value, or to carve a fortification. Smoothed walls look similar to manually constructed walls and they join neatly with corners, t-junctions and straight bits. A single smoothed rock will appear as a pillar until joined to adjacent walls.
Smoothing an area
- Press d to open the designate menu.
- Press s to select "Smooth Stone".
- Move the cursor to a position on or near a wall and press enter.
- The spot you marked changes to a blinking green "+" indicating where the area you wish to smooth extends from.
- Move the cursor to any position, across the area you wish to smooth and then press enter again.
- The wall tiles in the area you defined should blink with a white regular pattern.
- Wait for a dwarf with the Stone Detailing skill to smooth the stone on the walls.
Note
- You cannot smooth soil, such as silt, clay, loam, peat or sand. However, unlike previous versions, metal ores and other valuable stones can be smoothed.
- Smoothing a muddy floor will remove the mud - it is therefore a bad idea to smooth your underground farm.
- Smoothing a stone aquifer wall will cause it to stop leaking water.
- If a smoothed floor is muddied, it will remain smooth - however, if/when shrubs and/or tower caps grow on it, those tiles will become rough stone again.