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v0.31:Lead
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Uses | ||||||||||||||||||||||||||||||||||||
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Graphic | ||||||||||||||||||||||||||||||||||||
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Ore | ||||||||||||||||||||||||||||||||||||
Properties | ||||||||||||||||||||||||||||||||||||
This article is about an older version of DF. |
Lead is a heavy, low-value Template:L found only in Template:L. It can be forged into furniture and Other Objects, like most metals, but its low value means it is a poor choice for personal objects.
Since lead poisoning does not exist in Dwarf Fortress, making Template:L or Template:L out of lead is a perfectly good idea (though dwarves attempting to haul them may be slowed by the extreme weight of the lead). Lead is also semi-useful for decorating objects and training Template:L.
Lead items (or items made of another heavy material) tend to stay close to their original position upon reclaim or arrival in adventure mode. So if you want to find the item easily, make it out of lead, or place it in a lead bin.
Lead is a component of Template:L.
[INORGANIC:LEAD]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:lead]
[STATE_NAME_ADJ:LIQUID:molten lead]
[STATE_NAME_ADJ:GAS:boiling lead]
[DISPLAY_COLOR:0:7:1]
[MATERIAL_VALUE:2]
[SPEC_HEAT:130]
[MELTING_POINT:10589]
[BOILING_POINT:13148]
[SOLID_DENSITY:11340]
[LIQUID_DENSITY:10660]
[MOLAR_MASS:207200]
[IMPACT_YIELD:35000]
[IMPACT_FRACTURE:42000]
[IMPACT_STRAIN_AT_YIELD:760]
[COMPRESSIVE_YIELD:35000]
[COMPRESSIVE_FRACTURE:42000]
[COMPRESSIVE_STRAIN_AT_YIELD:760] 46
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:12000]
[TENSILE_STRAIN_AT_YIELD:63] 16
[TORSION_YIELD:10000]
[TORSION_FRACTURE:12000]
[TORSION_STRAIN_AT_YIELD:179]
[SHEAR_YIELD:10000]
[SHEAR_FRACTURE:12000]
[SHEAR_STRAIN_AT_YIELD:179] 5.6
[BENDING_YIELD:10000]
[BENDING_FRACTURE:12000]
[BENDING_STRAIN_AT_YIELD:63]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED] |