v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
v0.31:Ethic
Revision as of 01:52, 3 August 2010 by 74.198.15.16 (talk) (Source for ethics values: http://www.bay12forums.com/smf/index.php?topic=22151.msg240207#msg240207 ; Technically outdated, but still seems to be accurate.)
This article is about an older version of DF. |
List of acceptable ethics tags
Ethics tags are used in the entity_default file to determine how races feel about various issues. Example usage: [ETHIC:ASSAULT:PUNISH_SERIOUS]
Ethics types
Token | Extra Information |
---|---|
ASSAULT | |
EAT_SAPIENT_KILL | Civilizations that accept this type of cannibalism and civilizations that do not may go to war over "the devouring of the bodies of sapient beings" in world-gen. Members of civilizations that accept this type of cannibalism will devour the bodies of creatures they kill in world-gen. |
EAT_SAPIENT_OTHER | Civilizations that accept this type of cannibalism and civilizations that do not may go to war over "the devouring of the bodies of sapient beings" in world-gen. |
KILL_ANIMAL | Civilized that accept killing animals and civilizations that do not may go to war over "the treatment of animals." |
KILL_ENEMY | |
KILL_ENTITY_MEMBER | Members of a civilization that accepts murder may kill other entity members in world-gen. |
KILL_NEUTRAL | |
KILL_PLANT | Civilizations that accept killing plants and civilizations that do not may go to war in world-gen. |
LYING | Civilizations that accept lying and civilizations that do not may go to war over "truthfulness" in world-gen. |
MAKE_TROPHY_ANIMAL | Civilizations that accept making this type of trophy and civilizations that do not may go to war over "the display of war and hunting trophies" in world-gen. |
MAKE_TROPHY_SAME_RACE | Civilizations that accept making this type of trophy and civilizations that do not may go to war over "the display of war and hunting trophies" in world-gen. |
MAKE_TROPHY_SAPIENT | Civilizations that accept making this type of trophy and civilizations that do not may go to war over "the display of war and hunting trophies" in world-gen. |
OATH_BREAKING | Civilizations that accept oath-breaking and civilizations that do not may go to war over "a formalized agreement" in world-gen. |
SLAVERY | Civilizations that accept slavery will take the former population of sites they conquer as slaves in world-gen. |
THEFT | |
TORTURE_ANIMALS | Civilizations that accept this type of torture and civilizations that do not may go to war in world-gen. |
TORTURE_AS_EXAMPLE | |
TORTURE_FOR_FUN | Civilizations that accept this type of torture and civilizations that do not may go to war over "torture" in world-gen. |
TORTURE_FOR_INFORMATION | |
TREASON | |
TRESPASSING | |
VANDALISM |
Ethics values
This table shows the degree to which relations between two civilizations will be affected by disputes over an ethical issue, based on how much they accept it. Columns list the ethics values of the target civilization, while rows list the ethics values of the evaluating civilization. When several disputes accumulate a strong enough negative value for the evaluating civilization, they will go to war. Blank comparisons have no effect at all.
Ethics are listed loosely in order of descending acceptability.
Token | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A | ACCEPTABLE | +1 | +1 | +1 | -1 | -2 | -2 | -3 | -5 | -5 | -2 | ||||||
B | PERSONAL_MATTER | +1 | +1 | +1 | -1 | -2 | -2 | -3 | -5 | -5 | -2 | ||||||
C | JUSTIFIED_IF_NO_REPERCUSSIONS | +1 | +1 | +1 | -1 | -2 | -2 | -3 | -5 | -5 | -2 | ||||||
D | ONLY_IF_SANCTIONED | -2 | -2 | +2 | +1 | -1 | -1 | -1 | -1 | -1 | -1 | ||||||
E | JUSTIFIED_IF_GOOD_REASON | +2 | +1 | -1 | -1 | -1 | -1 | -1 | -1 | -1 | -1 | ||||||
F | JUSTIFIED_IF_EXTREME_REASON | -1 | -1 | +1 | +2 | -1 | -1 | -1 | -1 | -1 | -1 | -1 | -1 | ||||
G | JUSTIFIED_IF_EXTREME_REASON | -2 | -2 | -1 | +1 | +2 | -1 | -1 | -1 | -1 | -1 | -1 | |||||
H | MISGUIDED | -1 | -1 | -1 | +2 | +1 | +1 | +1 | -1 | +1 | |||||||
I | SHUN | -1 | -1 | -1 | +1 | +2 | +1 | +1 | -1 | +1 | |||||||
J | APPALLING | -5 | -5 | -3 | -2 | -2 | -1 | -1 | +1 | +1 | +2 | +1 | +1 | +1 | +1 | ||
K | PUNISH_REPRIMAND | -5 | -5 | -3 | -2 | -2 | -1 | -1 | +1 | +1 | +1 | +2 | +1 | +1 | +1 | ||
L | PUNISH_SERIOUS | -10 | -10 | -7 | -3 | -3 | -2 | -2 | +1 | +1 | +2 | +1 | +1 | +1 | |||
M | PUNISH_EXILE | -10 | -10 | -7 | -3 | -3 | -2 | -2 | +1 | +1 | +1 | +2 | +1 | +1 | |||
N | PUNISH_CAPITAL | -15 | -15 | -10 | -5 | -5 | -3 | -3 | +1 | +1 | +1 | +1 | +2 | +1 | |||
O | UNTHINKABLE | -15 | -15 | -10 | -5 | -5 | -3 | -3 | +1 | +1 | +1 | +1 | +1 | +2 | |||
P | NOT_APPLICABLE |