- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
v0.31:Version number
This article is about an older version of DF. |
The version number identifies each Dwarf Fortress release. Tarn Adams assigns it when he publishes a release. Version numbers come in two forms, the newer short form and the older long form.
Newer short form:
Version numbers are composed of three numbers. Each component has its own meaning:
- The first number is how many hundreds of core components have been completed.
- The second number is the total number of core components completed.
- The third number is increased by one for each bug-fix release of a version.
Example
v0.31.05, the 5th bugfix release of the version of Dwarf Fortress with 31 core components complete.
0 | . | 31 | . | 05 | |||||||||
Fewer than 100 core components complete | 31 core components completed | 5th bug-fix release |
Older long form:
Version numbers were composed of four numbers and a letter, and possibly another number after the letter. Each component had its own meaning:
- The first number was how many hundreds of core components had been completed.
- The second number was the total number of core components completed.
- The third number was the total number of required1 components completed.
- The fourth number was the total number of bloat1 components completed.
- The adjacent letter was increased by one alphabetically for each bug-fix release of a version.
- The number after the letter referred to openGL optimizations. These reflected no changes to the gameplay, only to top-level interface and improved performance on newer video cards.
1 The official pages for these are offline, the links are to a wiki page.
Example
v0.28.181.40d19, the 19th optimisation release of the 4th bugfix release of the version of Dwarf Fortress with 28 core components, 181 required components and 40 bloat components complete.
0 | . | 28 | . | 181 | . | 40 | d19 | |||||||||||||||||
Fewer than 100 core components complete | 28 core components completed | 181 required components completed | 40 bloat components completed | A fourth bug-fix release. A 19th openGL update. |