v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

v0.31 Talk:Ramp

From Dwarf Fortress Wiki
Jump to navigation Jump to search

Looks like someone just copied over the 40d stuff. Most of it is OK, but the section on Channeling vs ramps is not right.--Kwieland 13:42, 22 April 2010 (UTC)

I'm on this. --Zombiejustice 14:22, 22 April 2010 (UTC)

When channeling over empty space miners may stand in the tile being channeled, falling to their doom. Perhaps a (bug) caution is warranted? Details: http://www.bay12games.com/dwarves/mantisbt/view.php?id=826 I lost 6 miners to this before I figured out why...

Channeling issues fixed. But does anyone know if Downward Ramps can still disappear like they could have in 40d? --Aescula 03:58, 10 May 2010 (UTC)

Identifying ramp direction

Ramps have direction, as discussed in the article. However, looking around with K doesn't tell me which way the ramp is pointing. Is there an easy way to tell which way a ramp is pointed?--208.81.12.34 18:42, 1 July 2010 (UTC)

Ramps don't really have direction as some kind of intrinsic thing; it depends on the surrounding squares. I tried to make the article more clear wrt this. Cheepicus 10:20, 10 August 2010 (UTC)