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v0.31:Gold
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Ore | ||||||||||||||||||||||||||||||||||||
Properties | ||||||||||||||||||||||||||||||||||||
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This article is about an older version of DF. |
Gold is a high-value, relatively common Template:L. The only Template:L of gold is Template:L, which when mined yields gold nuggets. Gold Template:Ls can be made at a Template:L or Template:L by a dwarf with the Template:L labor activated. Gold is one of the three metals (with Template:L and Template:L) used to mint coins for the Dwarven Template:L and has the highest value of the three.
Gold may be combined with other metals at a smelter or magma smelter to form differen Template:Ls. The following is a list of alloys involving gold:
- Template:L = Gold + Template:L + 2x Template:L
- Template:L = Gold + Template:L
- Template:L = 3x Gold + Template:L
None of the gold alloys have a greater material value than gold itself, but if gold nuggets (material value 30) are smelted directly with a low-value Template:L ore such as Template:L (material value 5) or Template:L (material value 3), it will produce two bars of Template:L (material value 20) for a net gain in value.
Native gold has the same Template:L as the refined metal, so in some cases it may be advantageous to make crafts and furniture directly from gold nuggets rather than gold bars, since it requires no Template:L and uses labors that are easily trained. To use native gold for furniture and the like, you should place a stone Template:L allowing only native gold near your Template:L (native gold furniture, blocks, etc.), Template:L (native gold crafts), or Template:L (native gold mechanisms) and enable "gold nuggets" (not "gold") using the z : Stone menu. To avoid wasting gold nuggets, it may be wise to suspend all other stone-using jobs until your native gold furniture/crafts are complete, and then re-enable the restrictions.
Note that a dwarf who has a preference for gold metal will not be particularly impressed by items crafted from native gold nuggets, and vice-versa.
[INORGANIC:GOLD]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME:SOLID:gold]
[STATE_NAME:SOLID_POWDER:gold dust]
[STATE_ADJ:ALL_SOLID:gold]
[STATE_NAME_ADJ:LIQUID:molten gold]
[STATE_NAME_ADJ:GAS:boiling gold]
[DISPLAY_COLOR:6:6:1]
[MATERIAL_VALUE:30]
[SPEC_HEAT:129]
[MELTING_POINT:11915]
[BOILING_POINT:15141]
[SOLID_DENSITY:19320]
[LIQUID_DENSITY:17310]
[MOLAR_MASS:196967]
[IMPACT_YIELD:175000]
[IMPACT_FRACTURE:350000]
[IMPACT_STRAIN_AT_YIELD:97]
[COMPRESSIVE_YIELD:175000]
[COMPRESSIVE_FRACTURE:350000]
[COMPRESSIVE_STRAIN_AT_YIELD:97] bulk modulus 180 GPa
[TENSILE_YIELD:50000]
[TENSILE_FRACTURE:100000]
[TENSILE_STRAIN_AT_YIELD:64] young's modulus 78 GPa
[TORSION_YIELD:50000]
[TORSION_FRACTURE:100000]
[TORSION_STRAIN_AT_YIELD:185]
[SHEAR_YIELD:50000]
[SHEAR_FRACTURE:100000]
[SHEAR_STRAIN_AT_YIELD:185] shear modulus 27 GPa
[BENDING_YIELD:50000]
[BENDING_FRACTURE:100000]
[BENDING_STRAIN_AT_YIELD:64]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED] |
Base | |
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Alloys |
Billon • Bismuth bronze • Black bronze • Brass • Bronze • Electrum • Fine pewter • Lay pewter • Nickel silver • Pig iron • Rose gold • Steel • Sterling silver • Trifle pewter |
Special |