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40d:Lever

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Revision as of 17:16, 4 November 2007 by Zaratustra (talk | contribs)
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A lever is a device that can be linked to other devices to control them. A lever is pulled through its q menu with aP. A nearby dwarf will then pull it. Pressure plates are like levers, but are activated automatically by creatures stepping on it.

A list of objects controlled by a lever:

  • Bridge – Turns the bridge into either a raised drawbridge, or a retracted bridge, depending on which option was chosen when the the bridge was constructed. The lever will raise/lower/retract/extend the bridge.
  • Door – Opens/closes the door. Note that once you connect a door, it is either completely open, or locked. There is no "closed, but can be opened by a dwarf" state anymore.
  • Floodgate – Opens/closes the floodgate. After the lever is installed, it's pretty much exactly like a door.
  • Cage/Chain – Opens the cage/chain/rope and releases whatever it held. This is permanent and you will have to reinstall and relink the cages/restraints after one use. You recover the mechanism used in the cage/restraint.
  • Hatch – Probably opens/closes the hatch
  • Grate – Opens/closes the grate. When it it open, it just disappears. Water goes through it just the same, but it cannot be walked on anymore. Anybody on it will probably fall through (more testing needed).
  • Support – Deconstructs the support, except without a dwarf next to it.
  • Gear assembly – Engages/disengages the gear assembly. When it is disengaged, no power goes through it and anything on top of it falls down