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40d Talk:Personality trait
Revision as of 04:47, 4 January 2008 by N9103 (talk | contribs) (→Effects of personality traits on gameplay)
I tried to add redirects TO this page FROM pages such as "Personality" or "Attitudes" and other likely search strings but I couldn't get it to work. --DDouble 00:46, 12 November 2007 (EST)
- Taking example on other redirects, you'd need to created the page you wish to redirect from and then add #REDIRECT [[Name of article]]. --Eagle of Fire 00:59, 12 November 2007 (EST)
What trait do you suppose "takes time when making decisions", and "Often does the first thing that comes to mind" fall under? --GauHelldragon 16:20, 12 November 2007 (EST)
- CAUTIOUSNESS. -- Zaratustra 16:56, 12 November 2007 (EST)
Where did you get all this data?! It is delicious D: --GauHelldragon 17:22, 12 November 2007 (EST)
- Memory_hacking/v0.27.169.33a -- Zaratustra 17:52, 12 November 2007 (EST)
Effects of personality traits on gameplay
So, do these affect the game at all and if so, how? The article completely fails to mention this.--Siliziumleben 17:15, 3 January 2008 (EST)
- They do affect creature behavior, but only in some places (according to Toady). What places? He hasn't said, and we're mostly just guessing. "More testing is needed!" Fedor 23:07, 3 January 2008 (EST)
- It's been stated that they affect what skills a trader uses when trading --Edward 23:47, 3 January 2008 (EST)