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Blood man/raw

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< Blood man
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[CREATURE:BLOOD_MAN]

[ARENA_RESTRICTED] [DESCRIPTION:A man-shaped abomination made entirely of blood. These cursed creatures are only found very near the underworld.] [NAME:blood man:blood men:blood man] [CASTE_NAME:blood man:blood men:blood man] [EVIL] [CREATURE_TILE:'M'] [COLOR:4:0:0] [LARGE_ROAMING] [BIOME:SUBTERRANEAN_CHASM] [UNDERGROUND_DEPTH:3:3] [FREQUENCY:1] [POPULATION_NUMBER:15:30] [CLUSTER_NUMBER:2:5] [NOBONES] [NOPAIN] [EXTRAVISION] [NOBREATHE] [NOSTUN] [NONAUSEA] [NOEMOTION] [NOTHOUGHT] [NOEXERT] [NO_DIZZINESS] [NO_FEVERS] [LARGE_PREDATOR] [NO_DRINK] [NO_EAT] [NO_SLEEP] [NOT_LIVING] [CANOPENDOORS] [NOT_BUTCHERABLE] [NOFEAR] [ODOR_STRING:blood] [ODOR_LEVEL:50] [SMELL_TRIGGER:10000] [GAIT:WALK:Sprint:439:10:3:750:50:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:50] [GAIT:WALK:Run:600:5:3:750:10:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:20] [GAIT:WALK:Jog:750:NO_BUILD_UP:5:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:10] [GAIT:WALK:Walk:900:NO_BUILD_UP:0] [GAIT:WALK:Stroll:1900:NO_BUILD_UP:0] [GAIT:WALK:Creep:2900:NO_BUILD_UP:0] [GAIT:CLIMB:Scramble:731:10:3:2257:50:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:50] [GAIT:CLIMB:Faster Climb:1525:5:3:2257:10:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:20] [GAIT:CLIMB:Fast Climb:2257:NO_BUILD_UP:5:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:10] [GAIT:CLIMB:Climb:2990:NO_BUILD_UP:0] [GAIT:CLIMB:Slow Climb:4300:NO_BUILD_UP:0] [GAIT:CLIMB:Creep:6100:NO_BUILD_UP:0] [GAIT:CRAWL:Scramble:731:10:3:2257:50:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:50] [GAIT:CRAWL:Faster Crawl:1525:5:3:2257:10:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:20] [GAIT:CRAWL:Fast Crawl:2257:NO_BUILD_UP:5:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:10] [GAIT:CRAWL:Crawl:2990:NO_BUILD_UP:0] [GAIT:CRAWL:Slow Crawl:4300:NO_BUILD_UP:0] [GAIT:CRAWL:Creep:6100:NO_BUILD_UP:0] [PREFSTRING:gruesomeness] [BODY:HUMANOID_SIMPLE] [NO_THOUGHT_CENTER_FOR_MOVEMENT] [USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE] [STATE_NAME:ALL_SOLID:frozen corrupted blood] [STATE_ADJ:ALL_SOLID:frozen corrupted blood] [STATE_NAME:LIQUID:corrupted blood] [STATE_ADJ:LIQUID:corrupted blood] [STATE_NAME:GAS:boiling corrupted blood] [STATE_ADJ:GAS:boiling corrupted blood] [PREFIX:NONE] [TISSUE:BLOOD] [TISSUE_NAME:blood:NP] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:BLOOD] [TISSUE_MAT_STATE:LIQUID] [MUSCULAR] [FUNCTIONAL] [STRUCTURAL] [RELATIVE_THICKNESS:1] [CONNECTS] [TISSUE_SHAPE:LAYER] [TISSUE_LAYER:BY_CATEGORY:ALL:BLOOD] [BODY_SIZE:0:0:70000] [BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:punch:punches] [ATTACK_CONTACT_PERC:100] [ATTACK_PREPARE_AND_RECOVER:3:3] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN] [ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:kick:kicks] [ATTACK_CONTACT_PERC:100] [ATTACK_PREPARE_AND_RECOVER:4:4] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND] [ATTACK_FLAG_BAD_MULTIATTACK] [ITEMCORPSE:LIQUID_MISC:NO_SUBTYPE:LOCAL_CREATURE_MAT:BLOOD]

[ALL_ACTIVE]