v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
40d Talk:Underground river
Revision as of 18:38, 22 April 2008 by Someone-else (talk | contribs)
Assuming that there's some logic behind underground river locations, it seems to me that the following might be good places to look: 'Upstream' from the source of a regular river (perhaps that river doesn't start there, but that's simply where it makes it to the surface first), in an area without many visible surface rivers (rain falls and has to go somewhere), and in areas with lots of limestone, which is where a lot of real-world underground rivers are. NPComplete 13:18, 4 December 2007 (EST)
It is in my understanding that underground rivers spawn cave fish. Also, above ground rivers channeled under ground do not spawn cave fish. Can someone verify this? --Flaa 12:55, 22 April 2008 (EDT)
- As far as I'm concerned creatures spawn only in respectable biomes. When you channel to cave river this biome does not extend up. It cannot be extended in any direction. If you could block flow of the cave river you could make small pond, from which cave fishes could travel up the channels to the aboveground river, but they will never spawn there.--Someone-else 14:38, 22 April 2008 (EDT)