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User:Zaratustra/Mod Salad

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Revision as of 22:20, 14 July 2008 by Zaratustra (talk | contribs)
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http://zarawesome.googlepages.com/modsalad.zip

The Mod Salad includes the following mods, mixed and butchered:

  • Zoo Mod
  • Morlark's Plant Mod
  • Dwarmins Plant Mod
  • Zurai's Prehistoria Mod
  • Teldin's mod (minus animals)
  • Ecologist mod
  • Wiles' mod's mythological creatures
  • Minerals mod (minus inobtainium)
  • Zaratustra's Bronze Mod (changes bronze and iron behavior)
  • Nakar's old mod pack ported over to the new version (traps, gnomes and orcs)
  • Zaratustra's Sphinx/jackalope
  • Zaratustra's Candy Mountain creatures and trees

And the Fatpack of forum creatures:

  • Zaratustra's female demons
  • The Hidden's spirit of ice
  • Spelguru's metal men
  • Mayday's giant animals
  • Zurai's giant cave animals

Things were added or removed on the basis of whether they were well-implemented in the current system, suitable to flavor and added content to the game.

All the civilizations had to be reduced in size to avoid mass crashes.

The civilizations are: (FRIENDLY)

  • Humans - plains cities, summer
  • Dwarves - mountain underground forts, autumn
  • Elves - forest tree cities, spring
  • Gnomes - plains cities, autumn: Alternative to dwarves, have some nice gadgets and traps.

(NUISANCE)

  • Kobolds - mountain caves, any season
  • Formics - mountain & forest caves, spring: Large ant people with four arms and a mildly poisonous bite. Worship formic queens.
  • Tengu - mountain tree cities, autumn & winter: Speedy fliers, frailer than elves. Masters of the bow.

(EVIL)

  • Goblins - mountain towers, any season
  • Orcs - forest tree cities, any but winter

How to use

Unzip this on the raw directory and run Modbase.