- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
v0.34:Saved game folder
Individual worlds are stored in the dwarffortressfolder/data/save folder.
Note to Vista/Windows 7 users, the save folder is under the following file path:
Users/Myname/Appdata/Local/VirtualStore/Program Files/Dwarf Fortress/data/save -make sure that you can see hidden folders to access AppData
By default, they are saved in the format region#, where # is a number, starting with region1 and then incrementing.
If you have modified your init.txt to seasonally backup, then the back folders will be named region#-season-year, eg region1-spr-202.
This can become confusing if you frequently savescum. There is no way to change the name of these folders inside the game, but it is safe to change them using the standard methods of your operating system. However, never alter or delete the folder with the name of the game you're playing while saving from the game! This can cause fatal flaws many dwarf-seasons later, and is one known cause of the "Nemesis Unit" crash.
Toady recommends that you make backups, and always save to a fresh file:
TO BACKUP SAVES:
(1) Copy the relevant region folder in "data/save" to a safe location.
(2) When you want to reuse it, copy that region back to "data/save". Do *NOT* overwrite an old folder, as it might leave residual files.Please *DO* back up saves. Although the game has permanent death and you might want to play it in that spirit, the game, it is also an alpha, and your world might become corrupted by an error. You can also
make use of the auto save features settable in "data/init/init.txt".
- (release notes, ver 40.d)''
For more info on the autosave feature, see Init.txt