v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Modification:Deserted squad mod

From Dwarf Fortress Wiki
Revision as of 21:20, 13 December 2009 by Wadrwayn (talk | contribs) (→‎Development: Fixed inacurate data)
Jump to navigation Jump to search

It is essentially an entire re-write of Dwarf Fortress. It adds new creatures, new entities, new Megabeasts, new minerals, and plants.

New creatures

  • Giant Tarantula: A giant spider, primarily used by the Dracon entity.
  • Armoured elephant: A large, crudely armored elephant, used by the Dracon, Orc, Veilcarisi, and Giant Elf
  • War wolf: A wolf with light armor, sharp claws, and serrated teeth. Primarily used by the Dracon entity
  • Megalodon: A giant shark, capable of attacking any creature in its domain, including dwarves who fall into the ocean
  • Mechanical Spider: Wild, tamable, and trainable with an average animal trainer
  • Mechanical scorpion: Wild, tamable, and trainable by an average animal trainer
  • Mechanical wolf: Wild, tamable, and trainable by an average animal trainer
  • Mechanical dog: Wild, tamable, and trainable by an average animal trainer

New entities

  • Dracon: Larger, more dangerous versions of the Orcs
  • Giant Elf: Large elves, who are quite willing to trade
  • Veilcarisi: Large goblins that can evade any trap and can take on 7 champion dwarves. Will not trade
  • Western Dwarves: Dwarves
  • Eastern Dwarves: Dwarves
  • Corrupt Dwarves: Dwarves that will attack you
  • Cave Humans: Humans that live in caves
  • Western Humans: Humans
  • Eastern Humans: Humans
  • Western Elves: Elves
  • Eastern Elves: Elves
  • Exiled Elves: Elves that will attack you
  • Mountain Goblins: Goblins that are friendly
  • Twisted Goblins: Goblins that will attack you
  • Orcs: Giant goblinoid creatures that are incredibly strong and can destroy a fortress in a single go. Will not ambush you--they just besiege you

New minerals

Metals

  • Alumibroniorn: An alloy of alluminum, bronze, and iron.

Stones

  • Raw adamintite: Similar to adamantine, but not nearly as valuable.

New plants

Shrubs

  • Sunflower
  • Bushberry
  • Waterberry
  • Bluebush berry

Trees

  • Giant pine
  • Giant magnolia
  • Giant oak

New Megabeasts

  • Black Basilisk
  • Common Basilisk
  • Yellow Basilisk
  • Mechanical Basilisk
  • Fire Dragon
  • Water Dragon
  • Poisoned Dragon
  • Fire Hydra
  • Water Hydra
  • Poisoned Hydra
  • Titan
  • Titan [two kinds]

Development

The prototype, not yet available, is currently being tested for impurities before being released. The latest update to the program was 9/27/09, and will be edited on 10/7/09 to include the Creatures discribed above.

The mod is going to be released soon, although how soon that might be is currently disputed. When it is released, however, it will come as seven--or more!--different mods. The first is the Creatures mod. This will include, but is not limited to, dinosaurs, mechanical beasts, snakes, giant tarantulas, war wolves, Megalodons, and many new megabeasts. But beware. Some of the megabeasts will be mechanical!