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40d:Easter eggs

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Revision as of 01:39, 8 March 2010 by Briess (talk | contribs) (moved Easter eggs to 40d:Easter eggs: 40d namespace migration)
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Hidden Fun Stuff redirects here. It can also refer to... well, do you really want us to spoil it for you? It is also used in the dev logs to refer to anything Toady doesn't want us to know about until we find it ourselves.

This page is a list of hidden or unexpected aspects of the game.

Fluctuating Subtitle

When starting up the game, on the title screen where the player first chooses what to do, the top reads:

Slaves to Armok: God of Blood
Chapter 2: Dwarf Fortress
Histories of ...

'...' will be generated each time the game is opened. Some combinations include "Histories of Avarice and Resourcefulness" and "Histories of Jealousy and Tenacity." Generally, the words will include a synonym each of "greed" and "stubbornness", which as we all know fit the hairy little blighters like a Cave spider silk glove.

Dwarven Daydreams

Some dwarves like Toads for their beauty, an obvious inside reference to Toady One.

So What If I'm Dead?

Checking the weather, temperature, or date in Adventure Mode after dying will instead return a snarky message reminding you of your current medical state.

Bey@nd Quality?!

For about one frame, the word "Beyond" in the Bay 12 Games Beyond Quality intro turns into "Bey@nd". Nobody knows why.

Oink!

In the Bay 12 Games Beyond Quality intro, when the program is saying "Quality", grab the title bar and drag it around a bit. Release, and when the lines appear, you'll hear a pig sound.

Help Screen

If you press the ? on the help screen you will go to the help screen of the help screen, now press it twice more :-)

Dungeons and Dragons

In a fortress which doesn't yet have a dungeon master[Verify], open the Manager screen (jm or um) and queue up a new work order, then type in "electu" for a hidden message. (Note - this is not visible once a dungeon master arrives at a fortress.)

Intro Movie

Not quite an easter egg, more a spoiler: The final scene of the intro might well be a HFS.

No Dwarves? there are toads !

When a creature is named (not for killing a dwarf), you get a message like : "The dwarves named a resident Cave Swallowman Urist McSwallowman". If you are in adventure mode and that all the dwarves/humans/elves/goblins are dead, you get the message : "The toads named a resident Cave Swallowman Urist McSwallowman".

Moss

A small egg, mostly because few have seen it. An old fort that's around 50 years old or so will grow moss on it's stone block constructions. Not much is known about moss, except that it can only occur in certain Biomes.