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v0.31:Attribute
Revision as of 15:00, 2 April 2010 by Squirrelloid (talk | contribs)
This article is about an older version of DF. |
A creature has numerous attributes which impact its performance at various tasks. These attributes are split into physical factors associated with the body and mental factors associated with a creature's soul.
Attributes are located in the Thoughts and Preferences screen. Body attributes are listed just above prefstrings, and soul attributes are listed immediately thereafter. Positive attributes are dark green and negative attributes are red.
Body Attributes
Strength
Known attribute levels:
- unbelievably strong
- mighty
- very strong
- strong
- weak
- very weak
- unquestionably weak
- unfathomably weak
Agility
Known attribute levels:
- amazingly agile
- extremely agile
- very agile
- agile
- clumsy
- quite clumsy
- totally clumsy
- abysmally clumsy
Toughness
Known attribute levels:
- basically unbreakable
- incredibly tough
- quite durable
- tough
- flimsy
- very flimsy
- remarkably flimsy
- shockingly fragile
Endurance
Known attribute levels:
- absolutely inexhaustible
- indefatigable
- very slow to tire
- slow to tire
- quick to tire
- very quick to tire
- extremely quick to tire
- truly quick to tire
Disease Resistance
Known attribute levels:
- virtually never sick
- almost never sick
- very rarely sick
- rarely sick
- susceptible to disease
- quite susceptible to disease
- really susceptible to disease
- stunningly susceptible to disease
Recuperation
Known levels of attribute:
- possessed of amazing recuperative powers
- incredibly quick to heal
- quite quick to heal
- quick to heal
- slow to heal
- very slow to heal
- really slow to heal
- shockingly slow to heal