Well, I've started a fort on the new edition of DF. I am on my second fort on a set of sheer rocky cliffs, with a chasm, no river, and the only tress and herbs are in a small corner of the map. But unfortunately its virtually unplayable because the lag is bad, so I started a new world and made a new fort.
My Recorded Fortresses
v.23a
Kinkib "Oakennets" - My first successful fortress, It's still active, I just haven't touched it since the new version came out. The map archive is also severely out of date, they did survive the starvation and are now more prosperous than ever.
v.33c-.33d
Sezukastesh "Slapcudgels" - Located near a volcano and brook it is situated in a tall cliff and almost immune to all unwanted guests (except for immigrants) as long as certain procedures are followed. Needs update.
My Tilesets
"Masked Adventurer" v2.0
Shown here on the List of user character sets
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Klokjammer
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Dated
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Tile Size
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16x16
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Resolution
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1280x400
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Versions
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Comments
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Dwarves, club, spade, arrows, +, -, *, the "shading tiles", ß, ø, the "vermin" tile, and the "seed tile" are all my creations (based on existing designs obviously). !! (cage/fire), and ÷ (barrel) were heavily modified. and the rest were reshaped shaped pixel by pixel from the curses font.
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"Masked Adventurer" variant v2.0 pure
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Klokjammer
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Dated
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Tile Size
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16x16
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Resolution
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1280x400
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Versions
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Comments
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Other than the titular "masked adventurer" (the '@' tile), all tiles are as they should look. The Vermin, seeds, £, ÷, and !! (cage/fire) have been restored.
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Old set ("Masked Adventurer" v1.0)
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Klokjammer
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Dated
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Tile Size
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16x16
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Resolution
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1280x400
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Versions
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Comments
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An older set, the letters are still "blocky" to look more like curses original font. The vermin tile looks like a bug which does make the vermin look like vermin, but it also makes deserts on the world map look like infestations. :þ
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