v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
v0.31 Talk:Olm man
Jump to navigation
Jump to search
Olm-People Do Not Trigger Traps
My current game has an underground cavern with a tribe of olm people. I created a 1 tile wide hallway filled with stone traps and the olm people walked right through it without triggering a single one. Anyone know if this is intentional behaviour or a bug? --Frewfrux 02:25, 18 May 2010 (UTC)