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40d:Grimeling
Revision as of 03:20, 22 May 2010 by Ancient History (talk | contribs) (Undo revision 112798 by Briess (Talk))
This article is about an older version of DF. |
A grimeling is a dangerous, solitary, predatory, human-sized... thing that is encountered in evil swamps and marshes. This plant-based "creature" is amphibious, feels no pain, doesn't get stunned, doesn't breathe, doesn't tire, and, perhaps worst, has no body parts to injure, meaning that even the best Template:Ls have little or no chance against it. It has no internal organs, so Template:L weapons (like Template:Ls, Template:Ls or Template:Ls) also have considerably less effect than usual. Since plants don't bleed either, perhaps the best way to deal with one is to gang up on it with Template:Ls and/or Template:Ls and hack it back into mulch. At least dead plants don't cause Template:L - well, not this one.
[CREATURE:GRIMELING]
[NAME:grimeling:grimelings:grimeling]
[TILE:'g'][COLOR:2:0:0]
[MODVALUE:2]
[LARGE_ROAMING][FREQUENCY:5]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:1]
[LARGE_PREDATOR][EVIL]
[AMPHIBIOUS][UNDERSWIM]
[GENPOWER:4]
[NOT_BUTCHERABLE][VEGETATION]
[CARNIVORE]
[CANOPENDOORS]
[PREFSTRING:slithering nature]
[PREFSTRING:weedy bodies]
[NOSMELLYROT]
[NOPAIN][EXTRAVISION][NOBREATHE][NOBLEED][NOSTUN][NONAUSEA][NOEMOTION]
[NOSTUCKINS][SEVERONBREAKS][NOSKULL][NOSKIN][NOBONES][NOMEAT][NOTHOUGHT][NOEXERT]
[NOFEAR]
[BODY:HUMANOID_SIMPLE]
[SIZE:7]
[ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
[FAT:2]
[NO_DRINK][NO_EAT][NO_SLEEP]
[ALL_ACTIVE]
[BIOME:SWAMP_TEMPERATE_FRESHWATER]
[BIOME:SWAMP_TEMPERATE_SALTWATER]
[BIOME:SWAMP_TROPICAL_FRESHWATER]
[BIOME:SWAMP_TROPICAL_SALTWATER]
[BIOME:SWAMP_MANGROVE]
[BIOME:MARSH_TEMPERATE_FRESHWATER]
[BIOME:MARSH_TEMPERATE_SALTWATER]
[BIOME:MARSH_TROPICAL_FRESHWATER]
[BIOME:MARSH_TROPICAL_SALTWATER]
[NO_GENDER]
[STANDARD_FLESH]
[SWIMS_INNATE][SWIM_SPEED:2500] |