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v0.31 Talk:Mechanism
quality mech's and trap accuracy
I have no intention of assuming that high-quality mechanisms do not help weapons traps - and perhaps others as well - until we have more evidence in. That's how it worked in the prev version, so I'll act on that until we know diff. However, I'm equally sure that citing a quote from July 2007 is not necessarily relevant to the version just released April 2010. (When was 40d released?)--Albedo 22:54, 8 April 2010 (UTC)
Metal
Maybe it's just me, but I kind of wish that 'They can also be created at a forge' should get put in HUGE CAPS. Being able to make lava-proof mechanisms out of steel now? HUGE CHANGE! Plus, I almost edited the article to point it out again because I missed that the first time. Perhaps we should just change that . to a , in the first sentence. Savanik 02:22, 14 April 2010 (UTC)
- Considering a great deal of other stones have become magma-safe, the ability to create metal mechanisms is less significant now. Too bad they're limited to weapons-grade metals, otherwise it'd become possible to have levers made of rose gold and lay pewter (which would permit colors otherwise not possible using stone). --Quietust 05:09, 14 April 2010 (UTC)
- Perhaps it should be stated in the article that in a forge mechanisms are treated as trap components, not as furniture, as they are in stockpiles? --Doub 09:44, 29 May 2010 (UTC)
- Done, but I'd like you all to look it over as I don't think it's as simple and direct as possible.
—0x517A5D 17:28, 29 May 2010 (UTC)- Do metal mechanisms have any advantages over stone ones? They surely do in real life, so maybe new material system implicitly makes that difference?--Snus-mumrik 109.66.97.87 17:47, 30 May 2010 (UTC)
- Done, but I'd like you all to look it over as I don't think it's as simple and direct as possible.