v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
v0.31:Release information/0.31.08
Jump to navigation
Jump to search
Release notes for .31.08 (June 19th, 2010):
- Issue with backing out of embark and crash during look command hopefully patched up from 0.31.07 to 0.31.08.
From the developer log:
- Made stockpiles able to take from other stockpiles again.
- Made ownable items like cloaks that are part of uniforms not put soldiers into pickup/drop loops.
- Made cooking require a non-liquid object to start (prevents liquid food errors, powders okay).
- Fixed crash associated to assigning daggers to dwarven soldiers.
- Fixed crash when over 200x200 in some screens.
- Fixed some job overwrite issues.
- Made alcohol turn into separate liquid objects less often.
- Made non-brewing events that create liquids handle alcohol correctly.
- Allowed options screen from dwarf/adv mode setup.
- Made workers stop taking new jobs if they can and want to eat/drink/sleep instead.
- Reduced hunger/thirst/drowsiness skill/speed penalties.
- Made hunger/thirst/drowsiness thoughts occur a bit later in the process.
- Made certain jobs like updating records and partying quittable at any time due to hunger/thirst/drowsiness.
- Stopped doctors from picking up and dropping their patients repeatedly when it was time to carry them.
- Restricted doctors to using tables and traction benches in hospital zones.
- Fixed pathfinding problem in special features that were placed within surrounding liquid layers.