v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
v0.31 Talk:Decoration
Revision as of 13:22, 24 June 2010 by Pathetic One (talk | contribs) (Do traffic costs figure in determining the 'closest' object for decoration?)
Stone decorations?
Artifacts and objects made by other civs can have stone decorations. Is that another thing which is not possible in fortress mode? --Niggy 17:58, 5 June 2010 (UTC)
- I've got an artifact coffer, made by a mason, who used four pieces of chert. It ended up with "encrusted", "adorned with rings", "menaces with spikes", and an "image of a large roach". So your artifacts can get stone decorations. Other civs don't trade artifacts to you. Their objects... um, elves do primarily wood decorations, and humans seem to prefer bone and such. My dwarves tend to stone, yes, but they also do gems and bone and metal.
- I'd thus assume it's dependent on your civilizations. They'll do decorations based on what they have available to them, with an emphasis on what substances they prefer. --DeMatt 18:49, 5 June 2010 (UTC)
- Now that I reread your question, I think I misunderstood the first time. No, you can't put stone decorations on things. Artifacts may end up with stone decorations, but there's currently no way for you to deliberately put stone on items. Kinda makes sense, given that stones are, well, big enough to carve whole tables and doors out of. --DeMatt 00:13, 6 June 2010 (UTC)
Do traffic costs affect the 'closeness' of objects for decoration?
You cannot specify a specific object for a dwarf to decorate. Dwarves will use the closest suitable object.
Is that the closest suitable object after adjusting for traffic costs, or are traffic costs ignored?