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Set traffic areas
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Traffic areas are used to manipulate the movements of dwarves. Traffic areas can be designated as high, normal, low or restricted. When walking from one point to another, dwarves consider these designations in finding the shortest path.
For example, a dwarf will choose a 14 tile high traffic route (14*1=14) over a 3 tile low traffic route (3*5=15).[Verify]
Note: Setting Restricted does not appear to forbid a dwarf from travelling over those squares, no matter how high the cost per tile.
Default Traffic Weights
These numbers have been taken from /data/init.txt
Designation | Cost |
---|---|
High | 1 |
Normal | 2 |
Low | 5 |
Restricted | 25 |