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v0.31 Talk:Brewer
Brewing Numbers
My Adequate Brewer made a stack of 5 Dwarven wine out of a "stack" of 1 plump helmet. The old version had brewers producing this amount all the time, but I want some verification that it doesn't change in this version. What's everyone else getting? Also, two seeds were produced.--Eagle0600 09:10, 6 April 2010 (UTC)
- My Great Brewer made a stack of 10 Dwarven Ale out of a stack of 2 pig tails, with 4 pig tail seeds remaining. --Doub 11:20, 6 April 2010 (UTC)
- I have also confirmed this. Five units of alcohol and two seeds per plant brewed, at the very least with all brewable underground plants. --AzureShadow 11:38, 6 April 2010 (UTC)
- (Respect, people! Assume nothing! Carry on...)--Albedo 15:43, 6 April 2010 (UTC)
Brewing Quality
I seem to remember in the old version, there was some sort of inexplicit quality modifier thought to apply to beverages, and thus a higher-skilled brewer makes better booze. Was this hogwash, and if not, is it the case in 0.31 as well? --Zombiejustice 17:43, 9 April 2010 (UTC)
- Probably hogwash - alcohol is nothing more than stacks of liquid stored in a barrel, and liquids don't have quality levels. In all likelihood, the happiness received from drinking alcohol was determined based on the dwarf's preference for the booze and possibly the quality of the barrel. --Quietust 18:08, 9 April 2010 (UTC)
- Can this possibly be tested? I think it would have to wait until hacking is available so we can measure the exact amount of happiness the dwarves are getting from the drinks. Until that time, yeah, just don't say anything on the matter. --Eagle0600 15:24, 10 April 2010 (UTC)
Seeds
Neither of the articles (2010 or 40d) mention whether brewing returns the seeds of the plant you brew. I'm going to add this into the article, but I am not an experienced wiki editor, so I would appreciate a response from more experienced editors along the lines of "Good idea," or "Bad idea," or "why did you add to the talk page for this?" --Kierkkadon 00:25, 8 May 2010 (UTC)