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v0.31 Talk:Wagon

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No Wagons in Caravans

Has anyone seen the caravan arrive with wagons? I haven't seen it yet.

Me neither, a bug perhaps? 24.255.86.193
Note: Wagons appear to have been removed since DF 31.01. Toady has not yet signaled if this is a bug or not.--Albedo 04:51, 20 April 2010 (UTC)
It's almost definitely a bug - wagons are most definitely still present in the raws, and Toady stated somewhere on the forums that they are supposed to be showing up. Upon closer examination, I'm suspecting the lack of [NO_THOUGHT_CENTER_FOR_MOVEMENT] and the various tissue properties (compare Template:L and Template:L and notice all of the extra tokens) may be at least partially responsible. --Quietust 04:37, 12 October 2010 (UTC)
Unfortunately, a quick test suggests that this is not the cause of the lack of wagons. --Quietust 14:52, 12 October 2010 (UTC)

Attempts to mod them in

I have attempted to reduce [TRADE_CAPACITY] of every creature that had it to 10 times less and adding [WAGON_PULLER]. Caravans came with 10 times less goods but no wagons. Maybe adding all these can help?

   [FREQUENCY:100]
   [LARGE_ROAMING]
   [POPULATION_NUMBER:15:30]
   [NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
       [NOTHOUGHT][NOEXERT]
   [NO_DIZZINESS]
   [NO_FEVERS]
   [NO_DRINK][NO_EAT][NO_SLEEP]
   [CANNOT_UNDEAD]
   [NOT_BUTCHERABLE]
   [NOFEAR]
   [NOBONES]
   [NO_THOUGHT_CENTER_FOR_MOVEMENT]

Copied these from both common domestic cow and gabbro man. The idea is to find at what point the difference between a cow and a wagon causes the latter to not exist. [NOFEAR] may be a little too much :) --Another 13:21, 21 October 2010 (UTC)

Back in 40d, [EQUIPMENT_WAGON] implied [NOT_BUTCHERABLE], [NOEXERT], [NOPAIN], [NOSTUN], [NONAUSEA], [NOBLEED], [NOEMOTION], [NOSTUCKINS], [SEVERONBREAKS], [NOSKULL], [NOSKIN], [NOBONES], [NOMEAT], [PARALYZEIMMUNE], [NOFEAR], [NOSMELLYROT], [NOTHOUGHT], [NOBREATHE], [NO_GENDER], [NO_EAT], [NO_DRINK], and [NO_SLEEP]. Looking at a disassembly of version 0.31.16, this no longer appears to be the case, so it'd probably be worth trying to add all of the above tokens (plus [NO_DIZZINESS]+[NO_FEVERS]) except for NOT_BUTCHERABLE (which is already there), SEVERONBREAKS+NO_GENDER+NOBLEED (which don't exist anymore), and possibly NOSKULL+NOSKIN+NOBONES+NOMEAT+NOSMELLYROT (which may or may not actually do anything in 0.31 - they're currently used only on the Template:L). --Quietust 15:43, 21 October 2010 (UTC)
Additionally, note above that I've already tried adding [NO_THOUGHT_CENTER_FOR_MOVEMENT] and altering the WOOD tissue to include [MUSCULAR][FUNCTIONAL][STRUCTURAL][RELATIVE_THICKNESS:1][CONNECTS][TISSUE_SHAPE:LAYER], but that alone wasn't enough. --Quietust 15:50, 21 October 2010 (UTC)