- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
v0.34 Talk:Wagon
Talk:Wagon
note the bug at the bottom may not be a bug as wagons have been listed as deceased in the units screen and i have a wagon wood bed
Inaccessible site bug?
I noticed in my current game that the wagon's will bypass the map if the foot traders enter from a spot that they can use, but the wagons can't. In more detail: I had a river bisecting the map with a two square wide bridge across it. The traders entered on the side across from my nice wide wagon entrance but despite there being plenty of room on the entrance side, the wagons seem to want to stick with the foot travellers and just bypassed the map. I save-scummed and widened the bridge, and lo and behold I have glorious wagons for the first time in years. Steams 06:14, 29 March 2012 (UTC)
Traps now make inaccessible?
Since 34.08, it seems that the cage traps across my main entrance have suddenly made that route inaccessible, where 34.07 and earlier they had no effect. Anyone else with this problem?
Yes, I noticed the same effect. I'm guessing it was an intentional nerfing of traps.