- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
DF2014 Talk:Material science
The projectile physics changed completely in 40.05, so this page needs to be updated. I made a note of this on the page. I will try to do updates after I (or others) finish testing the new projectile physics, unless someone more talented at writing would like to update the wiki. --Pirate Bob (talk) 15:48, 29 July 2014 (UTC)
Yield versus fracture
So, one thing I'm having trouble with. Shear yield versus shear fracture. Let's say, for example, you alter bone to have the same max edge as metals (10000). Now, it has 115000 shear yield and 130000 shear fracture. Meanwhile, copper has 70000 shear yield and 220000 shear fracture. Assuming their max edges where made equal, which would cut better?
Does the sum of both values matter more, or is one of the two disproportionately important compared to the the other? --Valos (talk) 20:13, 28 March 2016 (UTC)