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DF2014 Talk:Trap
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Artifact Mechanisms and traps
Just going from (old) memory, but I coulda sworn that there was an advantage in using artifact mechanisms in traps, and part of that advantage (besides "to hit") was that weapon traps didn't jam. Searching under several articles and the forum, I can't currently find anything to support that memory, altho' I know, once upon a time (around '15 or so?), that I was using artifact mechanisms for that purpose and because of having been convinced of that as a reliable report. But that doesn't mean I wasn't confused back then. Can anyone weigh in for/against this personally, either 1st hand observation or from an article/post?Albedo (talk) 18:29, 31 May 2020 (UTC)