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DF2014 Talk:Health care

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Revision as of 16:35, 28 February 2022 by Jan (talk | contribs) (→‎Surgeon?)
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Dwarves may not prefer the most expensive thread in the hospital now- wasn't this bug fixed? Buttery Mess (talk) 11:36, 4 October 2014 (UTC)

Dwarfs stack

So I got raided by goblins the other day and had a lot of wounded. But i had a nice big hospital set up with like 20 beds in it.

My health care guys just stacked all the wounded in a single tile on the bed closest to the door. Honestly it didn't seem to slow down their treatment at all but it was very strange. anyone else notice that?

Surgeon?

The entry states that: "Surgeon - Repairs serious injuries to muscle, bones, organs"
However, the following paragraph, states that surgeon only deals with 'internal organs', while bones are treated by a Bone doctor, and muscles by a suturer. Which is it?--Jan (talk) 01:32, 25 February 2022 (UTC)

Still confused:

  • "Multiple overlapping and compound fractures require a surgeon."
  • "traction bench is used by a bone doctor in a hospital zone to immobilize a dwarf that has sustained complex or overlapping fractures"

Unless maybe both are required i.e. one used to immobilize or set the bones while the other treat organ damage in compound fractures for example?

Few more quick ones:

  • I think we shouldn't the term 'broken' bones, because BROKEN is wound severity lvl, a BROKEN bone seem to be a compound or overlapping fracture. Also we should better qualify what 'serious' or 'severe' means in term of that scale.
  • Can't find any mention of surgeon treating serious muscle injuries. The entry later said that "Skin and muscle can be treated by a suturer" another entry suggests that suturer also treats nerve damage.
  • "Immobilization request - Cast (wound dresser) or splint (bone doctor) needed to stabilize a repaired fracture" - "Bones can be set and treated by bone doctors using thread and cloth (for minor fractures), splints and casts"
  • Also weirdly there is no mention of blood Loss. --Jan (talk) 09:01, 27 February 2022 (UTC)
'Shouldn't have' I think you meant? It just got fixed, anyway. Silverwing235 (talk) 23:17, 27 February 2022 (UTC)
yeah, not the best time of the shift for editing. Regardless, there are still a lot of inconsistencies, can't move forward without some science and I was unable to untangle this in the couple minutes I could fire up DF. --Jan (talk) 16:35, 28 February 2022 (UTC)