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DF2014 Talk:Surroundings

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+ This talk page has been created by request by 93.77.222.197 (talk | contribs).

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If make underground trees evil, it will grow only in evil surroundings or not? --93.77.222.197 05:05, 26 April 2019 (UTC)

Inconsistent typographical emphasis

My understanding is that this article may originally have emphasized two particular categories of thing, using a distinct style for each:

  • Alignment–savagery combinations
  • Game terms for surroundings

As it stands now, sometimes one or both of these is italicized, enclosed in quotation marks, or capitalized as a proper noun. This muddles the distinction between the property combinations and the terms by which regions having them are known, and is distracting besides.

In abstract, this issue probably carries over to other pages. I don't know if there is already a DF wiki style rule somewhere that handles this, but maybe it deserves one.

οɼѕаk 17:23, 5 February 2021 (UTC)

Determining the difference between primordial and circumstantial evil regions

Is there any way to determine the difference between primordial and circumstantial evil regions? I believe it may be that red-gray indicates primordiality, whereas purple indicates circumstantiality, but I don't have any proof of this. If there is some difference, I feel it should be written into this article.

BlueManedHawk (talk) 19:42, 12 June 2021 (UTC)