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40d Talk:Millstone

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There is no key for this workshop design template. I don't know what is what. Schm0 22:54, 15 November 2007 (EST)



Can one millstone handle multiple jobs at once? If so, how many? Do I need to build multiple millstones to grind up my dimple cup farm's large output?

  • With the mill plants task on repeat, I've always been limited by bag production and not capacity of the millstone. However I normally build two just because I can power that from one windmill. Coelocanth 11:14, 27 November 2007 (EST)

z-level (-1)

Isn't the whole z-level (-1) unnecessary? Vae 07:49, 27 November 2007 (EST)

Unless you want to power multiple mills then the gear assembly is unnecessary too you could put the mill directly under the vertical axle/ windmill

  • Are you sure? The millstone showed as unpowered when I tried that Coelocanth 12:44, 29 November 2007 (EST)
Yes, putting the millstone directly underneath a windmill definitely works. (version 0.27.169.33d) I've updated the article accordingly. --Quuxplusone 01:40, 13 December 2007 (EST)
I added a note to the page to qualify: If you build a millstone and then a windmill above it, your stone will not be powered! You must build the windmill first and then the millstone. --Zwergner 00:10, 2 August 2008 (EDT)

Why is the room on -1 2x2? Doesn't it only have to be 2x1? --Mikaka 22:09, 27 June 2008 (EDT)

Vs. Quern

Is a Millstone better than a Quern? --Mitchy 13:06, 22 July 2008 (EDT)

It has to. It uses 10 power for a reason. --Someone-else 21:43, 22 July 2008 (EDT)
Yes, it is significantly faster. RomeoFalling 15:59, 16 October 2008 (EDT)

template "power" section

Millstone workshop template probably should have a "Power" section, similar to gear. --Qwip 16:07, 15 October 2008 (EDT)