- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
User talk:Jan
Redirects
Please be sure to refer to DF:REDIR when creating redirects. Specifically, the one you created at DF2014:Socializing was not future-proof, and would have redirected to the wrong version if "cv" were changed to point to a newer namespace. Thanks for helping out on the wiki! —Lethosor (talk) 01:17, 22 December 2021 (UTC)
Errors arise...
Something looks rather messed here... ...that is to say, your well-intentioned layout change has some of us suddenly reading titles up-and-down, instead of left-to-right or (as I assume) right-to-left. Silverwing235 (talk) 13:37, 14 January 2022 (UTC)
summary?
Sorry it took so long to see your request, and I don't know how to ping users on DF Wiki, so I came here with the answer to your question about a summary for DFHack's commands. Just go to the DFHack terminal window and type ls
or dir
, and it'll spit out a list 91 columns wide and 317 lines long. Just copy & paste the output to a text file.
It can be finicky capturing text from the terminal, so if you want, nudge me at dwarfstreja@gmail.com and I'll send the whole thing. I thought about adding it to the DFHack Utility page, but I don't think that's what the page is for. I added a line at the end of the first section on how to find this list. —Myk Streja (talk) 17:35, 14 September 2022 (UTC)
Token types?
"Type" seems to be fairly specific to creature tokens, but it seems to indicate the context where tokens can apply. Creature type apply to the general creature definition; Caste type can apply to individual CASTEs; Special type have non-defining special functions (mostly used like goto statements in order to begin adding tokens in a new location in the definition).
To be honest though it isn't very clear and probably needs a lot of clarification, since several Caste type tokens can be used outside of the CASTE context; eg. the [PET] token is listed as Caste type, but it isn't solely a Caste token, in fact it's mostly used in the general Creature context. XD Qeveren (talk) 20:11, 24 December 2022 (UTC)
Maybe I'll bug some of the veteran creature-modders on the Discord and see if they can clarify things for me. XD Qeveren (talk) 20:17, 24 December 2022 (UTC)
Status-bar-full.png
Why did you change it? I want the tooltip there. I also want it to show all the categories. Ziusudra (talk) 23:52, 31 December 2022 (UTC)
layerlookup
looks like it's working on metamorphic and igneous, but not sedimentary. have removed duplicate entries on the other pages. thanks for the heads up on where to add things, very new to doing wiki additions Castaras (talk) 13:55, 1 January 2023 (UTC)Castaras
- The sedimentary entry is incorrect, it should be:
- {{Layerlookup/layers|SEDIMENTARY}}
- Instead of:
- {{Layerlookup/layers|Sedimentary Stone Layers}}
- --Jan (talk) 14:12, 1 January 2023 (UTC)
Labors in v50
Hey just noticed you removed the labor categories on Ashery, I'm not sure I totally agree with that. I tend to use a lot of custom labor categories and it's helpful to see the labors required be listed on the wiki for each task. The discord sees quite a few people confused about why "dwarf X isn't doing Y even though is profession X". Labor requirements should still be listed IMO. Vallode (talk) 09:43, 3 January 2023 (UTC) I am not sure what you mean. I haven't edited that article or anything todo with labor categories in a long while. --Jan (talk) 09:50, 3 January 2023 (UTC)