- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
40d:Water wheel
b-M-w | |||||||||
| |||||||||
Construction | |||||||||
---|---|---|---|---|---|---|---|---|---|
Materials | Jobs | ||||||||
|
|||||||||
Power | |||||||||
Needs 10 power. |
A water wheel is a machine component that provides power via water flow. To build a water wheel, select build menu and choose Machine components. It requires 3 wood and generates 100 power, which can be used for operating a pump or mill. Use axles and gears to access the power produced by a water wheel.
Construction
To place a water wheel you need 3 adjacent tiles (N-S or E-W axis, no diagonals) of which the middle one needs to be next to a construction (typically a gear assembly or axle built on a floor tile).
Power will be generated once a channel tile under the water wheel is filled with water at a depth of four or greater. You can transport the power wherever it is needed via horizontal and vertical axles and gear assemblies. It is possible to support a waterwheel by building its center next to a preexisting waterwheel's center.
In order for the water wheel to generate power, there needs to be a water flow in one of the three tiles beneath it.
Brook
Intuitively one would place a water wheel in a river, but they can also be powered if placed over brook tiles, but only if you first dig through the surface of the brook. Build a channel three tiles long, right on the brook. The water wheel will sit above this channel.
Designs
# | + | + | + | + | ~ | + |
# | + | + | + | + | ~ | + |
# | O | + | + | + | W | + |
# | * | = | = | = | W | + |
# | + | + | + | + | W | + |
# | + | + | + | + | ~ | + |
# | + | + | + | + | ~ | + |
# | + | + | + | + | ~ | ~ |
# | + | + | + | + | ~ | ~ |
# | O | + | + | + | W | W |
# | * | = | = | = | W | W |
# | + | + | + | + | W | W |
# | + | + | + | + | ~ | ~ |
# | + | + | + | + | ~ | ~ |
This is by no means the limit of water power from one location, depending on the width of your river/brook/channel you can stack many waterwheels side-by-side (really big assembles will need to be artificial as there's a limit to how wide the game created water flows get). Just remember to make sure there's a support structure in place before you place the next wheel.
Perpetual motion
Due to the low power draw of a screw pump, a self-powering assembly can be made with a water wheel that still leaves plenty of excess power for other uses. This is an exploit, and possibly a bug.
A simple design is available at this forum post.
*REMEMBER TO BUILD THE HORIZONTAL AXLE OR GEAR ASSEMBLY BEFORE THE WATER WHEEL*
█ | ` | █ | ╔ | ═ | ╗ | █ |
█ | █ | ╔ | ╝ | + | ╚ | ╗ |
. | █ | ║ | ▼ | + | + | ║ |
█ | █ | ╠ | = | ╗ | + | ║ |
█ | █ | ║ | X | ║ | + | ║ |
█ | ╔ | ╩ | = | ╝ | + | ║ |
╔ | ╝ | + | + | + | + | ║ |
║ | + | X | X | _ | ╔ | ╝ |
║ | W | = | ║ | ╔ | ╝ | █ |
║ | W | = | * | ║ | █ | ` |
║ | W | ╔ | ═ | ╝ | █ | █ |
╚ | ═ | ╝ | █ | █ | % | █ |
█ | █ | █ | █ | █ | █ | █ |
█ | █ | █ | █ | █ | █ | █ |
█ | █ | ╔ | = | ╗ | █ | % |
█ | █ | ║ | ▲ | ║ | █ | █ |
` | █ | ╠ | = | ╣ | █ | █ |
█ | █ | ║ | X | ║ | █ | . |
█ | █ | ║ | + | ║ | █ | █ |
╔ | = | ╝ | + | ╚ | ╗ | █ |
║ | + | + | + | + | ║ | █ |
║ | + | ╔ | ╗ | + | ║ | █ |
║ | + | ║ | ║ | + | ║ | █ |
║ | + | ╚ | ╝ | + | ║ | █ |
║ | + | + | + | + | ║ | █ |
╚ | ═ | = | = | = | ╝ | █ |
█ | ╔ | = | ╗ | █ | █ | █ |
╔ | ╝ | ▲ | ╚ | = | = | ╗ |
║ | + | + | + | + | + | ║ |
║ | + | _ | _ | _ | + | ║ |
║ | + | _ | + | _ | + | ║ |
║ | + | W | + | X | + | ║ |
║ | + | W | = | X | + | ║ |
║ | + | W | + | _ | + | ║ |
║ | + | _ | + | _ | + | ║ |
║ | + | _ | _ | _ | + | ║ |
║ | + | + | + | + | + | ║ |
╚ | ═ | = | = | = | = | ╝ |
Key
Wall: ║ ═ ╠ ╝ ╚ ╔ ╗ ╣ ╩
Floor: +
Water Wheel: W
Gear Assembly: *
Axle E/W: ═
Axle N/S: ║
Pump from west: XX
Pump from south: XX
Channel: _ or if background color is white
Closed water source opening: X