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40d:Color scheme
MOD | This page includes mods. The content is not part of normal DF as released. Changing game files can sometimes cause unexpected results, and should always be done with care and caution. |
Dwarf Fortress uses color schemes to determine how the game will be presented during play, whether a ranger will appear bright Kelly green or dark forest green, or whether microcline will be "eye blasting blue" or something more calm. The default scheme is quite bold - other schemes are easily possible, even to better accommodate those of us who problems seeing standard color mixes.
A scheme is broken down into 16 color labels:
- BLACK, DGRAY, LGRAY, WHITE, BROWN,
- LMAGENTA, MAGENTA, LRED, RED, YELLOW,
- LGREEN, GREEN, LBLUE, BLUE, LCYAN, & CYAN.
The color scheme data is located at the bottom of the init.txt file, found in Dwarf Fortress/data/init folder.
What colors show up where
The easiest place to see all the colors next to each other is in the units list, where the different professional categories all have their identifying colors:
Use COLOR Use COLOR background BLACK Craftsdwarfs LBLUE current job listing* LCYAN Fishery BLUE Miners LGRAY Farmers BROWN Woodworkers YELLOW Engineers LRED Stoneworkers WHITE Administrators MAGENTA Rangers GREEN Peasants CYAN Metalsmiths DGRAY Children RED Jewelers LGREEN - LMAGENTA
- (* "On Break" is displayed in CYAN.)
Default Scheme
If you lose the default scheme and neglected to make a backup (didn't we warn you to use "care and caution" when modding?), you can find the standard here, without having to download DF again.
BLACK | BLUE |
GREEN | CYAN |
RED | MAGENTA |
BROWN | LGRAY |
DGRAY | LBLUE |
LGREEN | LCYAN |
LRED | LMAGENTA |
YELLOW | WHITE |
[BLACK_R:0] [BLACK_G:0] [BLACK_B:0] [BLUE_R:0] [BLUE_G:0] [BLUE_B:128] [GREEN_R:0] [GREEN_G:128] [GREEN_B:0] [CYAN_R:0] [CYAN_G:128] [CYAN_B:128] [RED_R:128] [RED_G:0] [RED_B:0] [MAGENTA_R:128] [MAGENTA_G:0] [MAGENTA_B:128] [BROWN_R:128] [BROWN_G:128] [BROWN_B:0] [LGRAY_R:192] [LGRAY_G:192] [LGRAY_B:192] [DGRAY_R:128] [DGRAY_G:128] [DGRAY_B:128] [LBLUE_R:0] [LBLUE_G:0] [LBLUE_B:255] [LGREEN_R:0] [LGREEN_G:255] [LGREEN_B:0] [LCYAN_R:0] [LCYAN_G:255] [LCYAN_B:255] [LRED_R:255] [LRED_G:0] [LRED_B:0] [LMAGENTA_R:255] [LMAGENTA_G:0] [LMAGENTA_B:255] [YELLOW_R:255] [YELLOW_G:255] [YELLOW_B:0] [WHITE_R:255] [WHITE_G:255] [WHITE_B:255]
Custom color schemes
The 16 colors are not fixed, except by their definitions in init.txt. If you wanted to change YELLOW to something slightly brighter or darker, or more orange, or into deep purple, you can by changing the values listed under the label "YELLOW".
Players who are not satisfied with the default color scheme can alter things to suit their aesthetic tastes. When designing a custom color, 3 "lights" of color are used: Red, Green, and Blue, on a scale of 0-255. The more light (the higher the value), the brighter the color; the less light (the lower the value), the darker. Using "light" is not the same as using "pigment" (the standard "paint mixing" formulae we learned in school, where Red, Yellow and Blue are the 3 basic ingredients). Since we're using Red, Green and Blue light, some form of those three are relatively easy to achieve - but look at the other standard colors that you know to start to understand how they mix together and how to "shade" or "tint", or brighten or darken a color - or you can simply find a color below that you like and go from that. Always use caution to avoid colors that are "too similar".
To change to a new color scheme, copy/paste a color list (or part of one or more) found below (or make your own up) over the existing scheme - don't worry, if you don't like it, the original, default scheme is listed above.
In order for any scheme changes to take effect, the init.txt file must be Saved, and the game must be Quit and re-Started.
(Note also that when posting screenshots to this wiki (and the forum boards), custom color schemes (or tilesets) can cause confusion with players who do not use those specific mixes. This wiki requests you use one of the default set-ups that come with the game to post screenshots here.)
"Natural" scheme
This mix softens the garish colors of the original to earthtones.
BLACK | BLUE |
GREEN | CYAN |
RED | MAGENTA |
BROWN | LGRAY |
DGRAY | LBLUE |
LGREEN | LCYAN |
LRED | LMAGENTA |
YELLOW | WHITE |
[BLACK_R:0] [BLACK_G:0] [BLACK_B:0] [BLUE_R:13] [BLUE_G:103] [BLUE_B:196] [GREEN_R:68] [GREEN_G:158] [GREEN_B:53] [CYAN_R:86] [CYAN_G:163] [CYAN_B:205] [RED_R:151] [RED_G:26] [RED_B:26] [MAGENTA_R:255] [MAGENTA_G:110] [MAGENTA_B:187] [BROWN_R:120] [BROWN_G:94] [BROWN_B:47] [LGRAY_R:185] [LGRAY_G:192] [LGRAY_B:162] [DGRAY_R:88] [DGRAY_G:83] [DGRAY_B:86] [LBLUE_R:145] [LBLUE_G:202] [LBLUE_B:255] [LGREEN_R:131] [LGREEN_G:212] [LGREEN_B:82] [LCYAN_R:176] [LCYAN_G:223] [LCYAN_B:215] [LRED_R:255] [LRED_G:34] [LRED_B:34] [LMAGENTA_R:255] [LMAGENTA_G:167] [LMAGENTA_B:246] [YELLOW_R:255] [YELLOW_G:218] [YELLOW_B:90] [WHITE_R:255] [WHITE_G:255] [WHITE_B:255]
Another scheme
BLACK | BLUE |
GREEN | CYAN |
RED | MAGENTA |
BROWN | LGRAY |
DGRAY | LBLUE |
LGREEN | LCYAN |
LRED | LMAGENTA |
YELLOW | WHITE |
[BLACK_R:0] [BLACK_G:0] [BLACK_B:0] [BLUE_R:73] [BLUE_G:95] [BLUE_B:157] [GREEN_R:89] [GREEN_G:117] [GREEN_B:55] [CYAN_R:101] [CYAN_G:144] [CYAN_B:158] [RED_R:146] [RED_G:0] [RED_B:0] [MAGENTA_R:165] [MAGENTA_G:54] [MAGENTA_B:101] [BROWN_R:138] [BROWN_G:105] [BROWN_B:59] [LGRAY_R:128] [LGRAY_G:128] [LGRAY_B:128] [DGRAY_R:80] [DGRAY_G:80] [DGRAY_B:80] [LBLUE_R:111] [LBLUE_G:138] [LBLUE_B:165] [LGREEN_R:160] [LGREEN_G:200] [LGREEN_B:82] [LCYAN_R:159] [LCYAN_G:196] [LCYAN_B:210] [LRED_R:206] [LRED_G:73] [LRED_B:1] [LMAGENTA_R:239] [LMAGENTA_G:150] [LMAGENTA_B:207] [YELLOW_R:255] [YELLOW_G:198] [YELLOW_B:0] [WHITE_R:255] [WHITE_G:255] [WHITE_B:255]
True CGA Scheme
This scheme uses the genuine CGA palette, in case you're an old-school purist.
(Note that the CGA "brown" is difficult to distinguish from "red" unless it is immediately nearby. For a slightly more readable version, you can "cheat" and replace the BROWN_G with the following:
- [BROWN_G:170]).
BLACK | BLUE |
GREEN | CYAN |
RED | MAGENTA |
BROWN | LGRAY |
DGRAY | LBLUE |
LGREEN | LCYAN |
LRED | LMAGENTA |
YELLOW | WHITE |
[BLACK_R:0] [BLACK_G:0] [BLACK_B:0] [BLUE_R:0] [BLUE_G:0] [BLUE_B:170] [GREEN_R:0] [GREEN_G:170] [GREEN_B:0] [CYAN_R:0] [CYAN_G:170] [CYAN_B:170] [RED_R:170] [RED_G:0] [RED_B:0] [MAGENTA_R:170] [MAGENTA_G:0] [MAGENTA_B:170] [BROWN_R:170] [BROWN_G:85] [BROWN_B:0] [LGRAY_R:170] [LGRAY_G:170] [LGRAY_B:170] [DGRAY_R:85] [DGRAY_G:85] [DGRAY_B:85] [LBLUE_R:85] [LBLUE_G:85] [LBLUE_B:255] [LGREEN_R:85] [LGREEN_G:255] [LGREEN_B:85] [LCYAN_R:85] [LCYAN_G:255] [LCYAN_B:255] [LRED_R:255] [LRED_G:85] [LRED_B:85] [LMAGENTA_R:255] [LMAGENTA_G:85] [LMAGENTA_B:255] [YELLOW_R:255] [YELLOW_G:255] [YELLOW_B:85] [WHITE_R:255] [WHITE_G:255] [WHITE_B:255]
(Yet) Another scheme
BLACK | BLUE |
GREEN | CYAN |
RED | MAGENTA |
BROWN | LGRAY |
DGRAY | LBLUE |
LGREEN | LCYAN |
LRED | LMAGENTA |
YELLOW | WHITE |
[BLACK_R:0] [BLACK_G:0] [BLACK_B:0] [BLUE_R:32] [BLUE_G:48] [BLUE_B:144] [GREEN_R:48] [GREEN_G:144] [GREEN_B:32] [CYAN_R:32] [CYAN_G:128] [CYAN_B:144] [RED_R:151] [RED_G:26] [RED_B:26] [MAGENTA_R:112] [MAGENTA_G:32] [MAGENTA_B:144] [BROWN_R:144] [BROWN_G:112] [BROWN_B:48] [LGRAY_R:176] [LGRAY_G:176] [LGRAY_B:176] [DGRAY_R:112] [DGRAY_G:112] [DGRAY_B:112] [LBLUE_R:40] [LBLUE_G:56] [LBLUE_B:255] [LGREEN_R:48] [LGREEN_G:240] [LGREEN_B:32] [LCYAN_R:56] [LCYAN_G:208] [LCYAN_B:255] [LRED_R:255] [LRED_G:48] [LRED_B:32] [LMAGENTA_R:208] [LMAGENTA_G:56] [LMAGENTA_B:255] [YELLOW_R:255] [YELLOW_G:224] [YELLOW_B:32] [WHITE_R:255] [WHITE_G:255] [WHITE_B:255]
For the Chromatically Challenged
Colour blindness can result in colours being too similar, such as red and brown, so this scheme sacrifices true colour accuracy for a greater difference in hues. If you have normal colour vision, then this probably looks really weird.
BLACK | BLUE |
GREEN | CYAN |
RED | MAGENTA |
BROWN | LGRAY |
DGRAY | LBLUE |
LGREEN | LCYAN |
LRED | LMAGENTA |
YELLOW | WHITE |
[BLACK_R:0] [BLACK_G:0] [BLACK_B:0] [BLUE_R:0] [BLUE_G:0] [BLUE_B:192] [GREEN_R:0] [GREEN_G:128] [GREEN_B:0] [CYAN_R:0] [CYAN_G:112] [CYAN_B:144] [RED_R:192] [RED_G:0] [RED_B:0] [MAGENTA_R:160] [MAGENTA_G:0] [MAGENTA_B:128] [BROWN_R:96] [BROWN_G:96] [BROWN_B:0] [LGRAY_R:192] [LGRAY_G:192] [LGRAY_B:192] [DGRAY_R:128] [DGRAY_G:128] [DGRAY_B:128] [LBLUE_R:48] [LBLUE_G:48] [LBLUE_B:255] [LGREEN_R:0] [LGREEN_G:224] [LGREEN_B:0] [LCYAN_R:64] [LCYAN_G:224] [LCYAN_B:255] [LRED_R:255] [LRED_G:48] [LRED_B:48] [LMAGENTA_R:255] [LMAGENTA_G:64] [LMAGENTA_B:224] [YELLOW_R:255] [YELLOW_G:255] [YELLOW_B:64] [WHITE_R:255] [WHITE_G:255] [WHITE_B:255]