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  • File:Tree farm.png
    ...an image of walls in light gray. On the item is an image of floors in dark gray.
    (260 × 468 (4 KB)) - 09:53, 4 October 2009
  • File:Giant grey langur sprite.png
    #REDIRECT [[File:Giant gray langur sprite.png]]
    (59 × 52 (2 KB)) - 04:56, 11 January 2023
  • File:DF Terraform.PNG
    Gray/black areas represent un-mined rock, cyan/black represents mined-out areas.
    (664 × 326 (5 KB)) - 09:53, 4 October 2009
  • File:Lord Nightmare 6x6font01.png
    ...ars are really 5x6, but gfx chars and white bg chars are 6x6, as are the 3 gray shades.) Made in 5 hours from scratch on 11/5/07, by Lord Nightmare
    (96 × 96 (2 KB)) - 14:19, 9 October 2009
  • File:Shedim.png
    ...ed wasp. It has a long, straight horn and it has a bloated body. Its slate gray exoskeleton is leathery. Beware its poisonous sting! Shedim was associated
    (710 × 524 (748 KB)) - 02:56, 25 February 2014
  • File:Lord Nightmare 6x6font02.png
    ...ars are really 5x6, but gfx chars and white bg chars are 6x6, as are the 3 gray shades.) Made in 5 hours from scratch on 11/5/07, by Lord Nightmare
    (96 × 96 (2 KB)) - 09:53, 4 October 2009
  • File:IndiaesqueSmall.png
    257x257 gray-scale bitmap for use as a Perfect World elevation map.
    (257 × 257 (47 KB)) - 23:03, 23 April 2011

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