v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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File:Gray langur man portrait.png (76 × 64 (2 KB)) - 00:20, 25 April 2024File:Squirrel gray man portrait.png (70 × 58 (2 KB)) - 00:22, 25 April 2024File:Giant grey squirrel sprite.png (34 × 32 (2 KB)) - 00:05, 12 May 2024File:Giant gray squirrel sprite.png (34 × 32 (2 KB)) - 05:44, 11 January 2023File:Gray langur man.jpg (700 × 906 (48 KB)) - 08:19, 9 April 2022File:Gray squirrel sprite.png (23 × 23 (4 KB)) - 00:25, 24 January 2023File:Gray squirrel man.jpg (1,024 × 1,676 (323 KB)) - 08:18, 9 April 2022File:Gray parrot man.jpg (320 × 407 (13 KB)) - 08:26, 9 April 2022File:Cut gray chalcedony sprite.png (20 × 17 (4 KB)) - 11:15, 2 February 2023File:Gray gibbon sprite.png (25 × 24 (2 KB)) - 06:04, 14 January 2023File:Gray gibbon sprites.png (46 × 24 (2 KB)) - 04:18, 4 February 2024File:Gray langur man sprite.png (23 × 19 (2 KB)) - 06:04, 14 January 2023File:Gray langur sprite.png (30 × 24 (2 KB)) - 06:05, 14 January 2023File:Gray langur sprites.png (55 × 24 (2 KB)) - 04:20, 4 February 2024File:Gray squirrel man sprite.png (22 × 23 (2 KB)) - 06:05, 14 January 2023File:Giant gray parrot sprite.png (60 × 62 (2 KB)) - 02:08, 11 January 2023File:Rough gray chalcedony sprite.png (12 × 14 (7 KB)) - 12:04, 31 January 2023
Page text matches
File:Tree farm.png ...an image of walls in light gray. On the item is an image of floors in dark gray.(260 × 468 (4 KB)) - 09:53, 4 October 2009File:Giant grey langur sprite.png #REDIRECT [[File:Giant gray langur sprite.png]](59 × 52 (2 KB)) - 04:56, 11 January 2023File:DF Terraform.PNG Gray/black areas represent un-mined rock, cyan/black represents mined-out areas.(664 × 326 (5 KB)) - 09:53, 4 October 2009File:Lord Nightmare 6x6font01.png ...ars are really 5x6, but gfx chars and white bg chars are 6x6, as are the 3 gray shades.) Made in 5 hours from scratch on 11/5/07, by Lord Nightmare(96 × 96 (2 KB)) - 14:19, 9 October 2009File:Shedim.png ...ed wasp. It has a long, straight horn and it has a bloated body. Its slate gray exoskeleton is leathery. Beware its poisonous sting! Shedim was associated(710 × 524 (748 KB)) - 02:56, 25 February 2014File:Lord Nightmare 6x6font02.png ...ars are really 5x6, but gfx chars and white bg chars are 6x6, as are the 3 gray shades.) Made in 5 hours from scratch on 11/5/07, by Lord Nightmare(96 × 96 (2 KB)) - 09:53, 4 October 2009File:IndiaesqueSmall.png 257x257 gray-scale bitmap for use as a Perfect World elevation map.(257 × 257 (47 KB)) - 23:03, 23 April 2011