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  • ...ity of overland trees, palm [[carpenter|wood]] is brown and produces brown products. ...ne]]. Coconuts are edible raw or cooked, but cannot be brewed. Unlike most other fruit trees, coconuts do not have seeds (technically the coconut itself is
    814 bytes (120 words) - 03:15, 20 December 2022
  • ...es]] (273.67 times larger, in fact), and produce [[meat]] and other edible products.
    455 bytes (52 words) - 03:29, 20 December 2022
  • ...ving [[wood industry]] or to create an orchard stocked with valuable plant products. Tree farms require a moderate area and may not produce fast enough for imp ...yield, those trees should be harvested as soon as they reach minimum size. Other more productive trees ([[blood thorn]]s, [[fungiwood]], and [[spore tree]]s
    6 KB (1,050 words) - 04:04, 20 December 2022
  • ...s thick fur which provides them with increased insulation compared to most other animals. A newborn jackal is called a ''pup''. ...ith their rarity makes them poor targets for a [[meat industry]]. However, products made from jackal parts are [[Item value|worth]] twice more than those made
    2 KB (227 words) - 03:36, 20 December 2022
  • ...They are not particularly aggressive, but are carnivorous and will attack other creatures (including dwarves) who provoke them, potentially killing them. A ...birth, and cannot be permanently tamed. They produce an adequate amount of products when [[butcher]]ed and lay a fairly high amount of [[egg]]s, making them a
    2 KB (221 words) - 03:29, 20 December 2022
  • Like other savage animal people, two-humped camel men may occasionally join [[civiliza ...any depictions of camel men, they are not known to promote tobacco related products.
    1 KB (185 words) - 04:05, 20 December 2022
  • ...] [[armor]], they're not likely to survive the encounter. Compared to most other cavern creatures who can appear in the first cavern layer, blind cave bears ...make decent [[pet]]s. They are also useful dead: blind cave bear parts and products are worth three times as much as those of domestic animals, and a single be
    2 KB (301 words) - 03:10, 20 December 2022
  • ...ing majority of overland trees, kapok [[wood]] is brown and produces brown products. ...rel]]s, would benefit from being made out of this wood, if the [[Candlenut|other]] [[Papaya|tree]] [[Feather tree|types]] don't grow in your area.
    775 bytes (113 words) - 03:36, 20 December 2022
  • ...within the "Other Materials" listing). Civilizations with access to ocean products (and in proximity to appropriate oceans) have access to this material and c
    1 KB (231 words) - 03:16, 20 December 2022
  • ...on't carry any [[syndrome]]s and aren't particularly aggressive. Like most other snakes in the game, they continuously grow through their entire lives, reac ...prolific [[egg]]-layers, making them a good choice for [[egg production]]. Products made from python parts are [[Item value|worth]] twice more than those made
    1 KB (225 words) - 03:51, 20 December 2022
  • ...ng it preferable for [[workshop]]s, [[construction]], and almost all stone products. ''(Only [[obsidian]] and some higher-value [[ore]]s have a higher materia ...x Layer(s)") except for [[calcite]], which exists as small clusters within other flux layers. Whether or not a site has flux can be determined from the pre-
    2 KB (371 words) - 03:24, 20 December 2022
  • ...to the processing of [[bone]]s, [[skull]]s, and other non-[[food]] animal products.
    2 KB (222 words) - 03:10, 20 December 2022
  • ...hed with caution or dealt with via ranged weapons like [[crossbow]]s. Like other snakes, they continuously grow through their entire lives, reaching their m ...oes sound quite tempting (if only to watch them slowly succumb to poison). Products made from rattlesnake parts are worth [[Multiply value|twice]] more than th
    2 KB (236 words) - 03:52, 20 December 2022
  • ...an item, and it eventually will be destroyed. Additionally, animal-based products can rot, which is different from wear (see [[miasma]]), while crops and har *Being unavailable to potential invaders, steel and [[adamantine|other fun materials]] will likely outlast the dwarves equipped with them. Most dw
    5 KB (783 words) - 02:20, 12 December 2023
  • ...cause them to move around very slowly, making them unreliable{{Bug|9588}}. Products made from leopard parts, should you choose to [[butcher]] them, are [[item ...e able to give a non-spotted leopard, no matter the number of cubs. On the other hand, two non-spotted leopards will always give non-spotted offspring.
    2 KB (302 words) - 03:38, 20 December 2022
  • ...n individually and wander the underground, potentially picking fights with other creatures who provoke them (like passing [[dwarves]]). They are as large as ...or a fair amount of returns, except bones, as they, bizarrely, lack those. Products made from their parts are [[Item value|worth]] 3 times more than those made
    2 KB (229 words) - 03:32, 20 December 2022
  • ...rity of overland trees, oak [[carpenter|wood]] is brown and produces brown products. ...growing in temperate broadleaf forests, they are frequently crowded in by other types of trees, and that it will be hard to find a use (or stockpile space)
    1 KB (194 words) - 03:46, 20 December 2022
  • ...of overland trees, willow [[wood]] is brown and produces brown [[carpenter|products]].
    913 bytes (129 words) - 04:08, 20 December 2022
  • ...es brown products. The wood from this tree is relatively light compared to other above-ground trees, which makes it a marginally better material for hauling
    897 bytes (129 words) - 02:51, 20 December 2022
  • ...and carving bones, the entire stack will become tasked and unavailable to other workshops. ...ally killed from hunting or traps) can be processed at the butcher's shop. Products will be bone, skull, hoof, horn and the like (no meat, fat, prepared organs
    5 KB (858 words) - 03:12, 20 December 2022

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