v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 05:22, 29 December 2022 diff hist +990 N Olm man/raw Created page with "[CREATURE:OLM_MAN] [COPY_TAGS_FROM:OLM] [APPLY_CREATURE_VARIATION:ANIMAL_PERSON] [GO_TO_END] [SELECT_CASTE:MALE] [CASTE_NAME:olm man:olm men:olm man] [SELECT_CASTE:FEMA..."
- 05:21, 29 December 2022 diff hist +2,367 N Olm/raw Created page with "[CREATURE:OLM] [DESCRIPTION:A tiny amphibian, found in underground streams.] [NAME:olm:olms:olm] [CASTE_NAME:olm:olms:olm] [CREATURE_TILE:249][COLOR:7:0:1] [PETVALUE:10]..."
- 01:45, 29 December 2022 diff hist +18,712 N Dwarf/raw Created page with "[CREATURE:DWARF] [DESCRIPTION:A short, sturdy creature fond of drink and industry.] [NAME:dwarf:dwarves:dwarven] [CASTE_NAME:dwarf:dwarves:dwarven] [CREATURE_TILE:1][COLOR..."
- 01:36, 29 December 2022 diff hist +1,171 N Native gold/raw Created page with "[INORGANIC:NATIVE_GOLD] [ENVIRONMENT:IGNEOUS_ALL:VEIN:100] [ENVIRONMENT:ALLUVIAL:CLUSTER_SMALL:100] [ITEM_SYMBOL:'*'] [METAL_ORE:GOLD:100] [STONE_NAME:gold nuggets] [STATE_NAM..."
- 01:35, 29 December 2022 diff hist +1,075 N Gold/raw Created page with "[INORGANIC:GOLD] [USE_MATERIAL_TEMPLATE:METAL_TEMPLATE] [STATE_NAME:SOLID:gold] [STATE_NAME:SOLID_POWDER:gold dust] [STATE_ADJ:ALL_SOLID:gold] [STATE_NAME_ADJ:LIQUID:molt..."
- 01:34, 29 December 2022 diff hist +765 N Slade/raw Created page with "[INORGANIC:SLADE] [STATE_NAME_ADJ:ALL_SOLID:slade][DISPLAY_COLOR:0:0:1][TILE:176] [ITEM_SYMBOL:'*'] [DEEP_SURFACE] [DISPLAY_COLOR:0:0:1] [SOLID_DENSITY:200000] [IMPACT_YIELD:4..."
- 01:33, 29 December 2022 diff hist +336 N Bituminous coal/raw Created page with "[INORGANIC:COAL_BITUMINOUS] [USE_MATERIAL_TEMPLATE:STONE_TEMPLATE] [STATE_NAME_ADJ:ALL_SOLID:bituminous coal][DISPLAY_COLOR:0:7:1][TILE:15] [ENVIRONMENT:SEDIMENTARY:VEIN:100]..."
- 01:14, 29 December 2022 diff hist +3,460 N Giant mole/raw Created page with "[CREATURE:MOLE_GIANT] [DESCRIPTION:A gigantic digging creature found underground.] [NAME:giant mole:giant moles:giant mole] [CASTE_NAME:giant mole:giant moles:giant mole]..."
- 01:09, 29 December 2022 diff hist +350 N Lignite/raw Created page with "[INORGANIC:LIGNITE] [USE_MATERIAL_TEMPLATE:STONE_TEMPLATE] [STATE_NAME_ADJ:ALL_SOLID:lignite][DISPLAY_COLOR:0:7:1][TILE:'*'] [ENVIRONMENT:SEDIMENTARY:VEIN:100] [SPEC_HEAT:409]..."
- 01:04, 29 December 2022 diff hist +13 N File:Giant Mole.png current
- 23:45, 28 December 2022 diff hist +308 Ambush →Types of ambushes: - added pictures
- 23:43, 28 December 2022 diff hist +102 N File:Don't be next Bomrek.png current
- 23:36, 28 December 2022 diff hist +19 N Spears Redirected page to Spear current Tag: New redirect
- 23:04, 28 December 2022 diff hist +97 N File:Olm People Invaders.png current
- 22:31, 28 December 2022 diff hist +8 Ambush →Cavern Dwellers
- 22:27, 28 December 2022 diff hist +1,790 Ambush →Types of ambushes: - added Cavern Dwellers from v50.
- 21:39, 28 December 2022 diff hist +205 m Cross-training Dwarven Gyms seem to be dead, but I can only verify for certain that a dwarf listed as "very weak" could not gain any levels in the trained attributes listed despite maxing out pump operation and despite doing nothing else. At the very least, military training is now by far more efficient and necessary for dwarven mental health for this to be worth it anymore. I believe I also witnessed one dwarf go from "very strong" to "strong" while pumping iron, but I may have just checked the wrong dwarf.