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  • ...K|-}} to manually highlight "Make wooden Nest Box", or select {{K|g}} rock products, then use {{K|+}}/{{K|-}} to manually highlight "Make rock Nest Box". ...osion that rivals even the deadliest of [[catsplosion]]s. Several species other than birds, such as [[cave crocodile]]s and [[crundle]]s, are also prolific
    7 KB (1,171 words) - 03:45, 20 December 2022
  • ...are wearing full military [[armor]], upon pain of a quick death. Like all other species of snake, bushmasters take the whole extent of their lives to reach ...s made from bushmaster parts are 2 times more [[Item value|valuable]] than products made from common animals.
    2 KB (260 words) - 03:12, 20 December 2022
  • ...ir production.''' (Dwarves cannot normally decorate objects with wood, but other civilizations can, so be careful with objects with decorations) Elves bring ...ill generally accept:''' items made of green glass, stone, metal, bone and other refuse, silk, leather, plant fiber cloth, meat and fish, [[totem]]s, and ev
    13 KB (2,046 words) - 00:56, 11 January 2024
  • ...ody parts for [[meat]], [[fat]], [[skin]], [[bone]]s, [[skull]]s, and many other objects, at the [[butcher's shop]]. You will then proceed to butcher the corpse, dropping all of the products on your tile; also note that small animals, like [[raven]]s, cannot be butc
    14 KB (2,407 words) - 03:12, 20 December 2022
  • ...]]'''Insanity''' describes any of the conditions that cause a [[dwarf]] or other [[creature]] to immediately stop what they were doing and go mad. Dwarves t :Catatonia is special in that it will '''override''' other types of insanity - dwarves with extremely high '''stress vulnerability'''
    13 KB (2,044 words) - 16:52, 28 November 2023
  • Although some kinds of [[food]] can be eaten raw, other food resources are ingredients which are only edible when cooked into a mea ..."plump helmet stew [24]". Prepared meals cannot be used as ingredients in other prepared meals.
    8 KB (1,133 words) - 03:16, 20 December 2022
  • ...ually, these experiments may leave the necromancer that made them and join other civilizations. In older worlds, many civilizations will likely have signifi ...regular civilization. Necromancers from opposing entities will attack each other, but amusingly, their undead armies will be neutral to everyone. Due to the
    37 KB (6,081 words) - 22:22, 28 November 2023
  • ...removing any dye); thankfully these tasks are performed just as quickly as other weaving and smelting jobs. * All other items require 1 wafer.
    12 KB (1,916 words) - 02:09, 13 March 2024
  • ...ogs. As wood is an essential resource, this is an important skill. As with other skills, it's developed with practice. Higher levels of the skill make felli ...g labor enabled and an axe equipped will start chopping them down. As with other tasks, the most recently designated target is processed first.
    9 KB (1,578 words) - 04:08, 20 December 2022
  • ...[[Attribute#Soul_Attributes|soul attributes]] that affect the skills, and other skills that affect the same attributes' cross-training. The ones relevant f | rowspan="6" | Social - Other
    14 KB (2,318 words) - 23:27, 20 December 2023
  • ...in it, whether or not you are taking any fps-saving measures, what mods or other programs you are running, and so on. Regardless of mode, there are 28 days ...be skipped if nothing has happened.) Vermin running around are updated. Other 'events' on the map, like active fires, are handled.
    11 KB (1,778 words) - 14:40, 21 February 2023
  • ...ound sea, including [[fish]] and possibly camps of [[olm man|olm men]] and other [[fun]] aquatic creatures. ...ople]] live in pre-existing "camps" and do not move in/out of caverns like other creatures. If they weren't there from the start, they will never be encount
    26 KB (3,975 words) - 09:57, 10 January 2023
  • ...doesn't cripple anything else either. Dwarves have a larger liver than any other sapient species, causing them to suffer liver damage more often, as it is e ...n observed to turn cyan, indicating failures of sight, liver function, and other maladies.
    18 KB (3,071 words) - 04:09, 20 December 2022
  • ...time in their [[workshop]]s, instead of dragging raw materials or finished products around. Haulers are good candidates for [[cross-training]] to help improve ...e appropriate [[stockpile]]s, and lead uncaged animals to [[pasture]]s and other destinations. Animal hauling isn't required for jobs such as shearing, butc
    11 KB (1,717 words) - 04:47, 29 January 2023
  • ...ol. If a tool is not available, the dwarf will typically attempt to fulfil other [[need]]s. It is possible, by using locked doors etc. to limit the paths, t Many jobs require a workshop or some other [[Furnace|facility]] in order to be completed. Jobs are designated by way
    21 KB (3,151 words) - 03:37, 20 December 2022
  • *{{K|c}} toggles whether [[corpse]]s, [[body part]]s, and other parts not applied to the options below are stored or dumped, including [[Iv ...toggles other refuse not mentioned above, including vermin remains, rotten products, withered plants, damaged furniture, or [[Wear|tattered]] clothes ("Gather
    6 KB (930 words) - 03:59, 20 December 2022
  • ...al in adventure mode – they won't be hostile to you and will behave as any other member of the civilization they rule. They can also arrive as non-hostile d ...omly chosen raw-defined inorganic (any type of stone, soil, gem, metal, or other, such as gypsum plaster). If organic, it will get some sort of randomly-col
    30 KB (4,327 words) - 09:56, 2 January 2023
  • In order to construct mechanisms, blocks or other pump components from a magma-safe material, you have several choices: # You can specify a magma-safe rock for your [[mechanisms]] and other components at the workshops by highlighting a listed job and selecting {{k|
    15 KB (2,204 words) - 03:40, 20 December 2022
  • ...ng, but geese, blue peafowl, and guineafowl grow to full size at one year; other poultry only reach full size after two years. ...ng|compatible]] male and a female of the same species are adjacent to each other and there is an open constructed [[nest box]] for the female to occupy and
    22 KB (2,895 words) - 03:21, 20 December 2022
  • * {{K|u}}: [[#Units Screen|Units List]] - View dwarves, pets, dead, and other animals ...Stone Detailing as well as removing constructions, controlling traffic and other miscellaneous designations. This menu is [[Mouse control|mouse-enabled]].
    25 KB (4,026 words) - 03:42, 20 December 2022

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