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User:Used/MyTestingArea
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|
U | |
| Template:L | |
|---|---|
|
Only in Template:L areas of | |
| Butchering returns
(Value multiplier x4) | |
|
Food items | |
| Template:L | 10-22 |
| Template:L | 9 |
| Template:L | 2 |
| Template:L | 1 |
| Template:L | 2 |
| Template:L | 2 |
| Template:L | 1 |
| Template:L | 2 |
| Template:L | 1 |
| Template:L | 1 |
| Template:L | 2 |
| Template:L | 1 |
|
Raw materials | |
| Template:L | 14 |
| Template:L | 1 |
| Template:L | 4 |
| Template:L | 1 |
| Template:L | Raw hide |
|
There are too little information about this creature. | |
|
C | |
| Template:L | |
|---|---|
| |
| Turns after death to | |
|
Template:L Template:L (worth 1500☼) |
Just an space to test and experiment with some wiki syntax.
CreatureInfo new
Variablen
name = name of the creature
symbol = symbol of the creature
color = color of the symbol
algin = alginment
good -> good alginment is displayed
evil -> evil alginment is displayed
savage -> savage alginment is displayed
neutral or nothing -> alginment is ignored
biome = list of the biomes
death = selects caption for "what happens after death"
rot -> rotting leaves
item -> turns after Death to
butcher or nothing -> butchering returns
item = when death=item then item description
valm = Value multiplier (1 2 4 5 10 15) returns nothing when left out
skin = selects skintype (and skinnable)
none -> not skinable
scale -> scale
chitin -> chitin
hide or nothing -> raw hide
contrib = displays contribute message
wiki = links to wiki or not
meat fat brain ... = as always; returns nothing when left out